Master Hand (SSBU): Difference between revisions

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In the mode's introductory cinematic, an army of many Master Hands is seen attacking the fighters alongside new foe [[Galeem]]. The Master Hands transform into glowing, energy-like forms which are absorbed by Galeem before he unleashes a blast of light that destroys the fighters. Master Hand can also be seen on the mode's overworld map, interfering with the player's path by creating force fields and destroying bridges.
In the mode's introductory cinematic, an army of many Master Hands is seen attacking the fighters alongside new foe [[Galeem]]. The Master Hands transform into glowing, energy-like forms which are absorbed by Galeem before he unleashes a blast of light that destroys the fighters. Master Hand can also be seen on the mode's overworld map, interfering with the player's path by creating force fields and destroying bridges.


Provided that the player had reached the true ending's requirements, Master Hand and Crazy Hand themselves appear to create a giant rift in the map, which Master Hand enters: leading to the penultimate level where Master Hand himself is made into a playable character, engaging in a [[Mob Smash]] against 50 light and dark [[False Character]]s.
Provided that the player had reached the true ending's requirements, Master Hand and Crazy Hand themselves appear to create a giant rift in the map, which Master Hand enters: leading to the penultimate level where Master Hand himself is made into a playable character, engaging in a [[Mob Smash]] against 50 light and dark [[False character]]s.


===In Classic Mode===
===In Classic Mode===
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