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In the mode's introductory cinematic, an army of many Master Hands is seen attacking the fighters alongside new foe [[Galeem]]. The Master Hands transform into glowing, energy-like forms which are absorbed by Galeem before he unleashes a blast of light that destroys the fighters. Master Hand can also be seen on the mode's overworld map, interfering with the player's path by creating force fields and destroying bridges. | In the mode's introductory cinematic, an army of many Master Hands is seen attacking the fighters alongside new foe [[Galeem]]. The Master Hands transform into glowing, energy-like forms which are absorbed by Galeem before he unleashes a blast of light that destroys the fighters. Master Hand can also be seen on the mode's overworld map, interfering with the player's path by creating force fields and destroying bridges. | ||
Provided that the player had reached the true ending's requirements, Master Hand and Crazy Hand themselves appear to create a giant rift in the map, which Master Hand enters: leading to the penultimate level where Master Hand himself is made into a playable character, engaging in a [[Mob Smash]] against 50 light and dark [[False | Provided that the player had reached the true ending's requirements, Master Hand and Crazy Hand themselves appear to create a giant rift in the map, which Master Hand enters: leading to the penultimate level where Master Hand himself is made into a playable character, engaging in a [[Mob Smash]] against 50 light and dark [[False character]]s. | ||
===In Classic Mode=== | ===In Classic Mode=== |
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