Mii Swordfighter (SSBU): Difference between revisions

Added some details to airborne assault
(Added some details to airborne assault)
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*{{buff|[[Airborne Assault]] no longer leaves the Mii in a helpless animation if the move hits. This increases the Mii's recovery options.}}
*{{buff|[[Airborne Assault]] no longer leaves the Mii in a helpless animation if the move hits. This increases the Mii's recovery options.}}
**{{change|Airborne Assault's rebounding animation has the Mii perform a flourishing backflip.}}
**{{change|Airborne Assault's rebounding animation has the Mii perform a flourishing backflip.}}
**{{buff|The move no longer overshoots past ledges when used on-stage. This can prevent self-destructs if the move misses.}}
*{{change|[[Gale Stab]] (formerly [[Slash Launcher]]) has a new animation that has the Mii perform a charging stab rather than a reverse-gripped slash.}}
*{{change|[[Gale Stab]] (formerly [[Slash Launcher]]) has a new animation that has the Mii perform a charging stab rather than a reverse-gripped slash.}}
*{{buff|[[Stone Scabbard]] goes much higher than before, increasing its usefulness as a recovery move. It also grants more horizontal momentum at the start, with a larger hitbox.}}
*{{buff|[[Stone Scabbard]] goes much higher than before, increasing its usefulness as a recovery move. It also grants more horizontal momentum at the start, with a larger hitbox.}}
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