Captain Falcon (SSBU): Difference between revisions

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*{{buff|[[Raptor Boost]] now has a slightly altered animation, and has [[super armor]] upon the actual uppercut.}}
*{{buff|[[Raptor Boost]] now has a slightly altered animation, and has [[super armor]] upon the actual uppercut.}}
**{{change|Raptor Boost deals much less knockback, resulting in it becoming more of a neutral tool than a kill option.}}
**{{change|Raptor Boost deals much less knockback, resulting in it becoming more of a neutral tool than a kill option.}}
**{{change|Aerial Raptor Boost no longer leaves Captain Falcon helpless on hit.}}
**{{buff|Aerial Raptor Boost no longer leaves Captain Falcon helpless on hit.}}
*{{change|[[Falcon Dive]] has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to [[Dark Dive]] in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.}}
*{{change|[[Falcon Dive]] has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to [[Dark Dive]] in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.}}
**{{buff|Falcon Dive covers more horizontal range and travels higher, and reversing it no longer decreases its horizontal distance.}}
**{{buff|Falcon Dive covers more horizontal range and travels higher, and reversing it no longer decreases its horizontal distance.}}
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