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Announced at [[E3]] 2001, '''Pikachu''' (ピカチュウ, ''Pikachū'') is a [[Pokémon]] and [[starter]] character in ''[[Super Smash Bros. Melee]]''. Like [[Kirby (SSBM)|Kirby]] and [[Ness (SSBM)|Ness]], Pikachu was [[nerfed]] from the original to ''Melee''. | Announced at [[E3]] 2001, '''Pikachu''' (ピカチュウ, ''Pikachū'') is a [[Pokémon]] and [[starter]] character in ''[[Super Smash Bros. Melee]]''. Like [[Kirby (SSBM)|Kirby]] and [[Ness (SSBM)|Ness]], Pikachu was [[nerfed]] from the original to ''Melee''. | ||
Pikachu ranks much lower than his rank in the original (1st) due to a nerf of his moves in both power and range, different physics which affected his combos, and overall being a bad choice because of his light weight and falling speed. | |||
==Attributes== | ==Attributes== | ||
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Pikachu's biggest weakness is its range. Its grab and shield are the smallest in the game, and most of its attacks have low range. This severly hurts Pikachu in some areas, including approach and comboing. | Pikachu's biggest weakness is its range. Its grab and shield are the smallest in the game, and most of its attacks have low range. This severly hurts Pikachu in some areas, including approach and comboing. | ||
==Moveset== | ===Moveset=== | ||
====Ground Attacks==== | ====Ground Attacks==== | ||
=====Normal Attacks===== | |||
*[[Neutral A]] - An extremely quick headbutt. Does very minimal damage (1-2%), and has a short range. This attack can be canceled into itself with two frames between possible inputs, so it can be mashed for a quick series of headbutts. If you need an extremely quick attack, this is basically your only use for this attack. This has low priority, and lags noticeably before you can do anything else aside from chaining this attack into itself. | *[[Neutral A]] - An extremely quick headbutt. Does very minimal damage (1-2%), and has a short range. This attack can be canceled into itself with two frames between possible inputs, so it can be mashed for a quick series of headbutts. If you need an extremely quick attack, this is basically your only use for this attack. This has low priority, and lags noticeably before you can do anything else aside from chaining this attack into itself. | ||
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*[[Dash Attack]] - Pikachu jumps forwards, headbutting. | *[[Dash Attack]] - Pikachu jumps forwards, headbutting. | ||
=====Smashes===== | |||
*[[Forward smash]] - Pikachu rears back, then ejects an attached jolt of electricity in front from its cheeks. A powerful attack that can evade some attacks with the initial animation. Has decent range. The hitbox is disjointed, which makes it a wise choice for edge guarding. | *[[Forward smash]] - Pikachu rears back, then ejects an attached jolt of electricity in front from its cheeks. A powerful attack that can evade some attacks with the initial animation. Has decent range. The hitbox is disjointed, which makes it a wise choice for edge guarding. | ||
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*[[Down smash]] - Pikachu spins around in place repeatedly. This is a multi-hit attack that comes out very quickly. As with its other smash attacks, the D-smash is a useful move for Pikachu. Easily used from a successful crouch cancel, and sets up for an aerial at lower percents. | *[[Down smash]] - Pikachu spins around in place repeatedly. This is a multi-hit attack that comes out very quickly. As with its other smash attacks, the D-smash is a useful move for Pikachu. Easily used from a successful crouch cancel, and sets up for an aerial at lower percents. | ||
=====Other Attacks===== | |||
*Ledge attack- Fastly does a cartwheel onto the stage. 8% damage | |||
*100% ledge attack- Slowly climbs up and whips it's tail. 6% damage | |||
*Floor attack- Whirls around, tail extended. Can just barely hit the foe for 3% damage; 6% normally. | |||
====Aerial Moves==== | ====Aerial Moves==== | ||
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*[[Bair|B-air]] - Pikachu spins in a manner similar to its down smash. Decent range, damage and knockback, however it lags noticeably if missed. To summarize it is a worse version of Pikachu's n-air. | *[[Bair|B-air]] - Pikachu spins in a manner similar to its down smash. Decent range, damage and knockback, however it lags noticeably if missed. To summarize it is a worse version of Pikachu's n-air. | ||
====Throws==== | ====Throws==== | ||
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==Special Moves== | ===Special Moves=== | ||
{{Special Moves|char=Pikachu|neutral=Thunder Jolt|side=Skull Bash|up=Quick Attack|down=Thunder}} | {{Special Moves|char=Pikachu|neutral=Thunder Jolt|side=Skull Bash|up=Quick Attack|down=Thunder}} | ||
==Matchups== | |||
{{SSBMMatchupTable|pikachu=yes}} | |||
==Changes from N64 to Melee== | ==Changes from N64 to Melee== | ||
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{{Pokémon universe}} | {{Pokémon universe}} | ||
[[Category:Characters (SSBM)]] | [[Category:Characters (SSBM)]] | ||
[[Category:Pokémon universe]] | [[Category:Pokémon universe]] |