Rocketbarrel Barrage: Difference between revisions

Making it match the other Final Smash pages
(Making it match the other Final Smash pages)
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{{cquote|''Strap on the rocketbarrels and take to the sky. While flying around, you can use your peanut popguns to blast everyone you see.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Strap on the rocketbarrels and take to the sky. While flying around, you can use your peanut popguns to blast everyone you see.''|cite=''Brawl''{{'}}s instruction manual}}
{{cquote|''Fly around in the air while shooting peanuts.''|cite=''Smash for 3DS''{{'}}s foldout}}
{{cquote|''Fly around in the air while shooting peanuts.''|cite=''Smash for 3DS''{{'}}s foldout}}
'''Rocketbarrel Barrage''' ({{ja|バレルジェットパニック|Bareru Jetto Panikku}}, ''Barrel Jet Panic'') is [[Diddy Kong]]'s [[Final Smash]]. When activated, Diddy will be able to fly around with his [[Rocketbarrel Boost|Rocketbarrel Pack]] and fire powerful shots from his [[Peanut Popgun]]s. Each [[peanut]] does 8% damage (5% in ''SSB4''), while making contact with the Rocketbarrel itself causes 18% (12% in ''SSB4'') damage and has more knockback than the peanuts; the final explosion does 20%.
'''Rocketbarrel Barrage''' ({{ja|バレルジェットパニック|Bareru Jetto Panikku}}, ''Barrel Jet Panic'') is [[Diddy Kong]]'s [[Final Smash]].
 
==Overview==
When activated, Diddy will be able to fly around with his [[Rocketbarrel Boost|Rocketbarrel Pack]] and fire powerful shots from his [[Peanut Popgun]]s. Each [[peanut]] does 8% damage (5% in ''SSB4''), while making contact with the Rocketbarrel itself causes 18% (12% in ''SSB4'') damage and has more knockback than the peanuts; the final explosion does 20%.


While using the Final Smash, Diddy only shoots downwards and falls very slowly. Moving around causes Diddy to angle himself, allowing different shooting angles depending on his flight path; however this usually amounts to Diddy moving and shooting in opposite directions. Therefore, it is difficult to keep an opponent in Diddy's attack range for very long.
While using the Final Smash, Diddy only shoots downwards and falls very slowly. Moving around causes Diddy to angle himself, allowing different shooting angles depending on his flight path; however this usually amounts to Diddy moving and shooting in opposite directions. Therefore, it is difficult to keep an opponent in Diddy's attack range for very long.
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