Kongo Falls: Difference between revisions
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This '''Kongo Jungle''' is one of three [[Donkey Kong]] levels in Super Smash Bros. Melee. The main fighting area of the stage is a raft that is stuck on the edge of a waterfall. The raft's bottom is a fairly flat but has gentle curves that change as you run and jump on it. On either side of the raft is a vertical post with two platforms attached to the middle and top of each one. The posts themselves are always perpendicular to the raft, so when the raft moves a little, the post can change its position and thus change the angles of the platforms on the posts. There is also a rock on which a character can stand that protrudes from the waterfall's edge on the right side of the stage. It is fairly low on the level and small, so landing on it can be difficult. | This '''Kongo Jungle''' is one of three [[Donkey Kong]] levels in Super Smash Bros. Melee. The main fighting area of the stage is a raft that is stuck on the edge of a waterfall. The raft's bottom is a fairly flat but has gentle curves that change as you run and jump on it. On either side of the raft is a vertical post with two platforms attached to the middle and top of each one. The posts themselves are always perpendicular to the raft, so when the raft moves a little, the post can change its position and thus change the angles of the platforms on the posts. There is also a rock on which a character can stand that protrudes from the waterfall's edge on the right side of the stage. It is fairly low on the level and small, so landing on it can be difficult. | ||
The barrel on the bottom of the level | The barrel on the bottom of the level floats back and forth while spinning. If one lands in it, they can push any button to get out, which launches the character in the direction the arrow is facing. The arrow will sometimes stop while pointing to the bottom; this is dangerous because the barrel will automatically eject characters who have been in it for too long. There are also Klaptraps (a regular Donkey Kong enemy) on this stage. Touching one of them will result in the character being sent to his or her death. The Klap Traps occasionally get caught in the barrel cannon. These stuck monsters will still KO you if you touch them. Finally, there are logs that occasionally roll down the waterfall and stop for a moment just before they fall. These logs allow characters a narrow platform which they can escape to for a few seconds before they plummet to the bottom of the waterfall. | ||
In [[All-Star]] mode, this stage is played on when you face [[Donkey Kong]] and any of his teammates. | In [[All-Star]] mode, this stage is played on when you face [[Donkey Kong]] and any of his teammates. |