Event 10: All-Star Match 1: Difference between revisions

Added disambiguation.
(No need to overemphasize this)
(Added disambiguation.)
Line 10: Line 10:
|music        = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}''
|music        = ''In order of appearance:''<br/>''{{MeleeMusic|Yoshi's Island}}''<br/>''{{MeleeMusic|Kongo Jungle}}''<br/>''{{MeleeMusic|Yoshi's Story}}''<br/>''{{MeleeMusic|Princess Peach's Castle}}''<br/>''{{MeleeMusic|Rainbow Cruise}}''
|availability = [[Starter]]
|availability = [[Starter]]
}}
}}{{for|other similarly named event matches|All-Star Battle (disambiguation)}}
'''[[All-Star Match]] 1''' ({{ja|オールスター戦1|Ōrusutāsen 1}}, ''All-Star Battle 1'') is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of
'''[[All-Star Match]] 1''' ({{ja|オールスター戦1|Ōrusutāsen 1}}, ''All-Star Battle 1'') is the 10th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must play through five matches in succession and defeat five opponents, all within a time limit of
four minutes. Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}). Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.
four minutes. Each battle is a one-on-one match against a [[starter character]] from the ''{{uv|Mario}}'' universe and its spin-offs ({{uv|Donkey Kong}} and {{uv|Yoshi}}). Each match takes place on a different Mario series stage, the final one being [[Rainbow Cruise]]. Each opponent starts with 1 [[stock]], while the player starts with two stocks. As is the case in [[All-Star Mode]], the player's stock and [[damage]] percentage carry between matches, and icons representing the player's upcoming opponents & the order in which they will be faced appear in the top left corner of the screen. Each stage switch occurs with a slow fade to black while the next stage loads.


{{Event Melee}}
{{Event Melee}}
6,443

edits