Dr. Mario (SSB4)/Back throw: Difference between revisions
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[[File:Dr.MarioThrowBack.gif|thumb|270px|Hitbox visualization showing Dr. Mario's back throw.]] | [[File:Dr.MarioThrowBack.gif|thumb|270px|Hitbox visualization showing Dr. Mario's back throw.]] | ||
{{technical data}} | {{technical data}} | ||
==Overview== | |||
Dr. Mario's back throw involves spinning the opponent thrice before throwing them powerfully backwards. It is among the strongest throws in the game, as it is tied with Mario's for the seventh strongest back throw. It deals more damage than Mario's, but has less knockback growth. It KOs reliably under 140% at the edge with rage. It is a very slow throw, making it easy to DI, but it hits bystanders with almost as much knockback as the throw itself, making it very safe for a throw. | |||
==Hitboxes== | ==Hitboxes== | ||
Revision as of 23:08, February 15, 2018
Overview
Dr. Mario's back throw involves spinning the opponent thrice before throwing them powerfully backwards. It is among the strongest throws in the game, as it is tied with Mario's for the seventh strongest back throw. It deals more damage than Mario's, but has less knockback growth. It KOs reliably under 140% at the edge with rage. It is a very slow throw, making it easy to DI, but it hits bystanders with almost as much knockback as the throw itself, making it very safe for a throw.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 12.32% | 45 | 70 | 60 | 0 | Yes |
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