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{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y}} | {{ArticleIcons|ssbm=y|ssbb=y|ssb4=y}} | ||
[[File:VillagerShovel.gif|thumb|right|Villager burying Mario and Bowser in {{Forwiiu}}.]] | [[File:VillagerShovel.gif|thumb|right|Villager burying Mario and Bowser in {{Forwiiu}}.]] | ||
There are a few [[attack]]s in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that cause the '''bury''' effect. Characters hit by such attacks will be [[buried|embedded in the ground]]. If the target is not on the ground, they will take regular knockback. If the target is already buried, the length of the effect will not be increased or reset. It is not uncommon for burying attacks to [[meteor smash]] airborne opponents, often giving them good [[edgeguarding]] abilities, though this is merely a design convention and not a property of the effect itself. | There are a few [[attack]]s in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that cause the '''bury''' effect. Characters hit by such attacks will be [[buried|embedded in the ground]]. If the target is not on the ground, they will take regular knockback. If the target is already buried, the length of the effect will not be increased or reset. It is not uncommon for burying attacks to [[meteor smash]] airborne opponents, often giving them good [[edgeguarding]] abilities, though this is merely a design convention and not a property of the effect itself. A prone opponent cannot be buried in ''Melee'' and ''SSB4'' but they can in ''Brawl'', and an opponent who has been [[tripping|tripped]] can also be buried. | ||
==List of burying attacks== | ==List of burying attacks== |
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