Recovery: Difference between revisions

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||Cloud's recovery is incredibly lacking. [[Climhazzard]] only covers a mediocre vertical distance, and virtually no horizontal distance. Additionally, accidentally pressing the special button a second time cause him to plunge downward and not grab the ledge. Climhazzard specifically has code that prevents Cloud from teching a [[stagespike]] if hit while using it. Cloud can greatly boost the vertical and horizontal distance recovered with Climhazzard by using it with a full [[Limit Charge|Limit Gauge]]; however, this is assuming he is in Limit state when offstage in the first place. On the other hand, he can also do a wall jump, and has good height on his double jump.
||Cloud's recovery is incredibly lacking. [[Climhazzard]] only covers a mediocre vertical distance, and virtually no horizontal distance. Additionally, accidentally pressing the special button a second time cause him to plunge downward and not grab the ledge. Climhazzard specifically has code that prevents Cloud from teching a [[stage spike]] if hit while using it. Cloud can greatly boost the vertical and horizontal distance recovered with Climhazzard by using it with a full [[Limit Charge|Limit Gauge]]; however, this is assuming he is in Limit state when offstage in the first place. On the other hand, he can also do a wall jump, and has good height on his double jump.
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|[[Corrin]]
|[[Corrin]]
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