39
edits
(→Moveset: Someone needs to verify this for me, as I don't have access to Project M.) |
(Added 3.6 Changelog) |
||
Line 173: | Line 173: | ||
*{{change|Down aerial's falling speed was reduced by 10%.}} | *{{change|Down aerial's falling speed was reduced by 10%.}} | ||
*{{nerf|Somersault now has one less hit.}} | *{{nerf|Somersault now has one less hit.}} | ||
===v3.6=== | |||
*{{buff|Opening hitbox of dash attack significantly increased in size to match Sonic's model.}} | |||
*{{buff|Lingering hitbox of dash attack increased to match the size of the old opening hitbox.}} | |||
*{{change|Down tilt hitbox active one frame earlier (7->6) and terminates one frame earlier (11->10)}} | |||
*{{buff|Range increased to cover more of the animation which was also slightly tweaked.}} | |||
*{{buff|Neutral aerial opening sourspot increased in size.}} | |||
*{{change|Neutral aerial hitboxes redone and centered within his body instead of spinning around the sides of his model, to function consistently.}} | |||
*{{change|Animations for Sonic's Down Smash, forward aerial, homing attack, side special, and crouch have been redone.}} | |||
==Moveset== | ==Moveset== |
edits