6,207
edits
(→Examples: Alphabetising this.) |
No edit summary |
||
Line 3: | Line 3: | ||
A '''cave of life''' is an unofficial term for an enclosed area in a [[stage]] where characters can survive to much higher percentages than usual. These areas have an impassable [[platform]] above the area, and can contain other walls, which allows characters to [[tech]] and survive potentially fatal blows. Even without teching, characters will bounce off the ceiling, which absorbs some of the knockback, and allows the character to survive longer than usual. | A '''cave of life''' is an unofficial term for an enclosed area in a [[stage]] where characters can survive to much higher percentages than usual. These areas have an impassable [[platform]] above the area, and can contain other walls, which allows characters to [[tech]] and survive potentially fatal blows. Even without teching, characters will bounce off the ceiling, which absorbs some of the knockback, and allows the character to survive longer than usual. | ||
Caves of life are | Caves of life are considered a degenerative aspect of a stage for competitive play. Besides allowing characters to survive attacks well beyond what is usually possible, they often provide powerful camping positions due to their enclosed nature and the difficulty of [[KO]]ing characters within them, and they produce an overcentralisation on teching. As such, most stages with them are universally banned from [[tournament]]s, and stages with more minor caves of life are rarely legal. | ||
==Examples== | ==Examples== |