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*{{change|[[Extreme Speed]] deals more damage and its hitbox has a larger range, but it covers less distance. It also now uses its GFX in ''Pokkén Tournament''.}} | *{{change|[[Extreme Speed]] deals more damage and its hitbox has a larger range, but it covers less distance. It also now uses its GFX in ''Pokkén Tournament''.}} | ||
*{{change|''Pokkén Tournament''{{'}}s Burst Mode theme replaces the stage's music when [[Mega Lucario]] is activated.}} | *{{change|''Pokkén Tournament''{{'}}s Burst Mode theme replaces the stage's music when [[Mega Lucario]] is activated.}} | ||
==Greninja== | |||
*{{nerf|Forward aerial has far more endlag.}} | |||
*{{nerf|[[Hydro Pump]] has slightly more startup.}} | |||
==Decidueye== | |||
{| class="wikitable" | |||
|- | |||
! colspan=3|'''Decidueye''' ''({{uv|Pokémon}} universe)'' | |||
|- | |||
! Special Attack !! Name !! Description | |||
|- | |||
| Neutral Special || Leafage || Fast, weak projectile attack. | |||
|- | |||
| Up Special || Acrobatics || Decidueye flies up. Direction can be changed up to four times at any point. | |||
|- | |||
| Down Special || Feather Dance || Lowers opponents' attack, then pushes them away slightly. | |||
|- | |||
| Side Special || Spirit Shackle || Decidueye fires an arrow. If it hits an opponent, they will experience an effect similar to Dragon Lunge. | |||
|- | |||
| Final Smash || Sinister Arrow Raid || Cinematic Final Smash, but can be cancelled immediately afterwards into Acrobatics, making it ideal for avoiding gimps. | |||
|- | |||
|colspan=3|<center>'''''Notes:''' Agile fighter in the air, but has low weight and ground speed (think a less extreme Smash 4 Jigglypuff). Most standard attacks make use of Decidueye's wings and grass abilities.''</center> | |||
|} | |||
==Captain Falcon== | ==Captain Falcon== | ||
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==Marth== | ==Marth== | ||
*{{change|[[Critical Hit]] has been reworked to affect the strength of Marth's next attack, reducing the range but eliminating the risk of self-destruction.}} | *{{change|[[Critical Hit]] has been reworked to affect the strength of Marth's next attack, reducing the range but eliminating the risk of self-destruction.}} | ||
==Roy== | |||
*{{buff|Air acceleration|0.03|0.06}} | |||
*{{buff|Down throw altered to combo into [[Blazer]].}} | |||
==Ike== | ==Ike== | ||
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*{{change|Rapid jab modified to only use one durability point every three seconds, but still only lasts for eighteen seconds, minimizing the loss to the tome's use for [[Elwind]].}} | *{{change|Rapid jab modified to only use one durability point every three seconds, but still only lasts for eighteen seconds, minimizing the loss to the tome's use for [[Elwind]].}} | ||
*{{buff|[[Thoron]] durability usage|8|7}} | *{{buff|[[Thoron]] durability usage|8|7}} | ||
==Corrin== | |||
*{{nerf|Almost all attacks have additional startup or endlag and are weaker.}} | |||
*{{change|Down special replaced with Choice. If Corrin holds left after inputting the attack, he will regain his Smash 4 frame data, but if Corrin holds right after inputting the attack, he will regain his Smash 4 power. Continuing to hold down or making no further input gives him slightly more power and speed. Choice can only be used once per stock, but the effect chosen will last until Corrin is KOd.}} | |||
==Pit== | ==Pit== |