Enemy: Difference between revisions

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:''This article is about enemies that appear in single-player modes. For teams consisting of specialized fighters, see [[Enemy team]]'.''
'''Enemies''' are a gameplay element found in ''[[Super Smash Bros. Melee]]'' , ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]''. Generally associated with single player modes, they take on the form of specialized characters that can autonomously move on their own, and potentially attack players.  
'''Enemies''' are a gameplay element found in ''[[Super Smash Bros. Melee]]'' , ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]''. Generally associated with single player modes, they take on the form of specialized characters that can autonomously move on their own, and potentially attack players.  


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Enemies can be defeated by either dealing enough damage to them or knocking them off the stage. Certain attacks also defeat them instantly, such as {{SSBM|Kirby}}'s [[Inhale]]. Enemies can be grabbed and carried as though they were heavy items, and they can be thrown like such items for heavy damage and knockback; holding onto an enemy for too long, however, will cause them to escape the character's grasp and directly damage them.
Enemies can be defeated by either dealing enough damage to them or knocking them off the stage. Certain attacks also defeat them instantly, such as {{SSBM|Kirby}}'s [[Inhale]]. Enemies can be grabbed and carried as though they were heavy items, and they can be thrown like such items for heavy damage and knockback; holding onto an enemy for too long, however, will cause them to escape the character's grasp and directly damage them.


Unusually, enemies can spawn out of [[Crate]]s and [[Barrel]]s at any time in the game, though their spawn rate is extremely low.  
Unusually, enemies can spawn out of [[Crate]]s, [[Barrel]]s, [[Capsule]]s, and [[Party Ball]]s at any time in the game, though their spawn rate is extremely low.  


All enemies in the game grant a [[List of bonuses|bonus]] when they are KOed. Individual bonuses can be rewarded multiple times, which is important in the scoring for Adventure Mode.
All enemies in the game grant a [[List of bonuses|bonus]] when they are KOed. Individual bonuses can be rewarded multiple times, which is important in the scoring for Adventure Mode.