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*...that [[Marth]] | *...that [[Masahiro Sakurai]] wanted to include [[Marth]] as a playable character in the first ''[[Super Smash Bros.]]''? | ||
*...that [[Judge]] cannot select the same number twice within three usages in ''[[Melee]]'' and ''[[Brawl]]'', but can in ''[[Smash 4]]''? | *...that [[Judge]] cannot select the same number twice within three usages in ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'', but can in ''[[Super Smash Bros. 4]]''? | ||
*...that '' | *...that ''SSB'' is the only game to use 2D character artwork instead of 3D? | ||
*...that in '' | *...that in ''Brawl'', character equipment such as swords, masks and armor pieces were once planned to [[Unused content (SSBB)#Gameplay|break during gameplay]]? | ||
*...that in '' | *...that in ''SSB4'', {{SSB4|Zelda}} and {{SSB4|Sheik}}, as well as {{SSB4|Samus}} and {{SSB4|Zero Suit Samus}}, were originally going to be part of one character respectively but were separated because of the [[Nintendo 3DS]]'s hardware restrictions? |
Revision as of 02:35, June 2, 2017
This list may contain five facts at once. New facts go on top. After moving a fact off the bottom of this list, add to Previous fun facts. Ensure the fact is not already on the list. Facts must be verifiable.
- ...that Masahiro Sakurai wanted to include Marth as a playable character in the first Super Smash Bros.?
- ...that Judge cannot select the same number twice within three usages in Super Smash Bros. Melee and Super Smash Bros. Brawl, but can in Super Smash Bros. 4?
- ...that SSB is the only game to use 2D character artwork instead of 3D?
- ...that in Brawl, character equipment such as swords, masks and armor pieces were once planned to break during gameplay?
- ...that in SSB4, Zelda and Sheik, as well as Samus and Zero Suit Samus, were originally going to be part of one character respectively but were separated because of the Nintendo 3DS's hardware restrictions?