Fighting Alloy Team: Difference between revisions

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*The Yellow Alloy's appearance is very similar to the citizens of the planet Geolyte from the Nintendo DS game ''Meteos'', another one of [[Masahiro Sakurai]]'s games.
*The Yellow Alloy's appearance is very similar to the citizens of the planet Geolyte from the Nintendo DS game ''Meteos'', another one of [[Masahiro Sakurai]]'s games.
*An unused announcer file containing the speech "Fighting Alloy Team" implies that the team was to appear in {{SSBB|Classic Mode}} at some point in development, like their predecessors.
*An unused announcer file containing the speech "Fighting Alloy Team" implies that the team was to appear in {{SSBB|Classic Mode}} at some point in development, like their predecessors.
*Both Red Alloys and Yellow Alloys are able to use [[Flame|fire]] in their side-smashes, because of Captain Falcon and Mario also having using fire in their respective side-smashes. However, Blue Alloys cannot use magic, despite their movesets being based off of Zelda.
*Red Alloys are able to use [[Flame|fire]] in their side-smashes, because of Captain Falcon also having using fire in his respective side-smash. However, Blue Alloys cannot use magic, despite their movesets being based off of Zelda (apart from their up smash, which deals [[electric]] damage). Also, Yellow Alloys have a fire graphic in their side smashes, but produces no fire effect and the damage and knockback is consistent, no matter where their side smashes land (including the graphic).
*The Red Alloy is the only Alloy that has an unlockable character's move set (namely, Captain Falcon).
*The Red Alloy is the only Alloy that has an unlockable character's move set (namely, Captain Falcon).
*All Alloys have 40 frames of landing lag for all their aerial attacks, regardless of what the base character has.
*All Alloys have 40 frames of landing lag for all their aerial attacks, regardless of what the base character has.
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