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Aidanzapunk (talk | contribs) m (I fail to see the significance of Olimar, because if memory serves, down smash is almost as viable a followup as down tilt is.) |
Aidanzapunk (talk | contribs) m (Undid edit by Aidanzapunk: turns out I was wrong.) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Ganondorf performs a slow roundhouse kick, hitting to the front of him before hitting the back. While it is Ganondorf's fastest smash attack in terms of startup lag, it is also the the weakest, although it is still one of the most powerful smash attacks in the game, [[KO]]ing as early as 115%. The first hit links into the second hit, although it is possible for opponents to escape due to hitbox placement. The move can be used to punish [[roll]]s or even [[stage spike]] if positioned properly. | Ganondorf performs a slow roundhouse kick, hitting to the front of him before hitting the back. While it is Ganondorf's fastest smash attack in terms of startup lag, it is also the the weakest, although it is still one of the most powerful smash attacks in the game, [[KO]]ing as early as 115%. The first hit links into the second hit, although it is possible for opponents to escape due to hitbox placement. The move can be used to punish [[roll]]s or even [[stage spike]] if positioned properly. | ||
{{SSB4|Olimar}} is particularly vulnerable to this move. If he fails to tech out of Ganondorf's [[Flame Choke]], Ganondorf can use this move on him, which can lead to a certain KO in some cases. Unusually, Olimar is the only character that can be followed up with Ganondorf's down smash after Flame Choke. | |||
==Update History== | ==Update History== |