Heart Container: Difference between revisions

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The Heart Container never spawns on the ground; it will always spawn in the air and slowly fall down towards the stage, though it can be consumed while it is in the air.
The Heart Container never spawns on the ground; it will always spawn in the air and slowly fall down towards the stage, though it can be consumed while it is in the air.


Upon consumption, the Heart Container recovers an amount of health dependent on the game. In ''[[Super Smash Bros.]]'', it will heal the player's health down to 0%; in the later games, it can only heal 100% worth of damage.
Upon consumption, the Heart Container recovers an amount of health dependent on the game. In ''[[Super Smash Bros.]]'', it reduces the player's health down to 0% (999% damage); in the later games, it can only recover 100% worth of damage.


In the original game, the Heart Container can "absorb" damage as the player's health decreases; as a result, being hit by an attack that does 10% damage will not inflict the 10% damage while recovering damage. This is not the case in later games.
In the original game, the Heart Container can "absorb" damage as the player's health decreases; as a result, being hit by an attack that does 10% damage will not inflict the 10% damage while recovering damage. This is not the case in later games.
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