Robin (SSB4): Difference between revisions

Sorta awkward how it just ended there, so I added some things.
m (Reverted edits by 73.195.61.90 (talk) to last version by SneaselSawashiro.)
(Sorta awkward how it just ended there, so I added some things.)
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Furthermore, his durability system removes his strong tools when his tomes are depleted and his Levin Sword is broken, forcing him to keep track of his usage of them: without his tomes, Robin becomes noticeably easy to [[approach]] due to lacking his zoning options and, at worst, loses his only method of recovery, while lacking his Levin Sword considerably hinders his range, damage output, and KO potential due to forcing him to rely on his shorter and weaker Bronze Sword.
Furthermore, his durability system removes his strong tools when his tomes are depleted and his Levin Sword is broken, forcing him to keep track of his usage of them: without his tomes, Robin becomes noticeably easy to [[approach]] due to lacking his zoning options and, at worst, loses his only method of recovery, while lacking his Levin Sword considerably hinders his range, damage output, and KO potential due to forcing him to rely on his shorter and weaker Bronze Sword.


As a result of these factors, Robin has a high learning curve due to his fluctuating playstyle.
As a result of these factors, Robin has a high learning curve and limited tournament representation due to his fluctuating playstyle, poor anti-pressure options, and slow movement speed. However, he does have some players to his credit, most notably {{Sm|Dath}} and {{Sm|Mr.II}}, who defeated top-level players such as {{Sm|Larry Lurr}} and {{Sm|Nairo}}, respectively.


==Attributes==
==Attributes==
6,795

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