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Serpent King (talk | contribs) (→NONE.) |
Serpent King (talk | contribs) (→NONE.) |
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::#The game tried the following comparison: "entry_num != -1" (variable "entry_num" is not equal to -1) and failed, and from that I assume that NONE's character id is -1 which would make sense. | ::#The game tried the following comparison: "entry_num != -1" (variable "entry_num" is not equal to -1) and failed, and from that I assume that NONE's character id is -1 which would make sense. | ||
::These are unfortunately inconclusive bits of information, other than it tried and failed to load the character, which is something we already know. <span style="font-family:Monotype Corsiva;font-size:12pt">'''[[User:Serpent King|<span style="color:#083;text-shadow:0px 0px 3px #0b7">Serpent</span>]] [[File:SKSig.png|16px|link=]] [[User talk:Serpent King|<span style="color:#ed0;text-shadow:0px 0px 3px #fd0">King</span>]]'''</span> 15:00, 31 July 2016 (EDT) | ::These are unfortunately inconclusive bits of information, other than it tried and failed to load the character, which is something we already know. <span style="font-family:Monotype Corsiva;font-size:12pt">'''[[User:Serpent King|<span style="color:#083;text-shadow:0px 0px 3px #0b7">Serpent</span>]] [[File:SKSig.png|16px|link=]] [[User talk:Serpent King|<span style="color:#ed0;text-shadow:0px 0px 3px #fd0">King</span>]]'''</span> 15:00, 31 July 2016 (EDT) | ||
:::Actually, now that I think about it, the only things that could make "entry_num != -1" fail would be if entry_num were out of range (unlikely), not a number (more unlikely), or null (very likely). If the "entry_num" is the variable that holds the character's id and it came up null, that would mean that NONE does not ''have'' an ID hence the crash. <span style="font-family:Monotype Corsiva;font-size:12pt">'''[[User:Serpent King|<span style="color:#083;text-shadow:0px 0px 3px #0b7">Serpent</span>]] [[File:SKSig.png|16px|link=]] [[User talk:Serpent King|<span style="color:#ed0;text-shadow:0px 0px 3px #fd0">King</span>]]'''</span> 15:14, 31 July 2016 (EDT) |
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