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| series = ''{{uv|The Legend of Zelda}}'' | | series = ''{{uv|The Legend of Zelda}}'' | ||
| item class = Damage Recovering | | item class = Damage Recovering | ||
| game1 = SSB | game2 = | | game1 = SSB | game2 = Melee | game3 = Brawl | game4 = SSB4 | ||
| requirements = | | requirements = | ||
|interwiki = zeldawiki | |interwiki = zeldawiki | ||
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In ''Super Smash Bros.'' and ''Melee'', consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in ''Smash 64'' and 2,800 points in ''Melee''. As the [[Maxim Tomato]] and [[Food]] in ''Melee'' are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob. | In ''Super Smash Bros.'' and ''Melee'', consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in ''Smash 64'' and 2,800 points in ''Melee''. As the [[Maxim Tomato]] and [[Food]] in ''Melee'' are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob. | ||
Heart Containers are not affected by Equipment that increases damage healed in SSB4, as they are not considered "Food". This classification goes to the [[Fairy Bottle]] too. | Heart Containers are not affected by Equipment that increases damage healed in ''SSB4'', as they are not considered "Food". This classification goes to the [[Fairy Bottle]] too. | ||
===In All-Star Mode=== | ===In All-Star Mode=== |