Heart Container: Difference between revisions

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| series      = ''{{uv|The Legend of Zelda}}''
| series      = ''{{uv|The Legend of Zelda}}''
| item class  = Damage Recovering
| item class  = Damage Recovering
| game1 = SSB | game2 = SSBM | game3 = SSBB | game4 = SSB4
| game1 = SSB | game2 = Melee | game3 = Brawl | game4 = SSB4
| requirements =
| requirements =
|interwiki    = zeldawiki
|interwiki    = zeldawiki
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In ''Super Smash Bros.'' and ''Melee'', consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in ''Smash 64'' and 2,800 points in ''Melee''. As the [[Maxim Tomato]] and [[Food]] in ''Melee'' are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob.
In ''Super Smash Bros.'' and ''Melee'', consuming at least two or three Heart Containers in a match, respectively, gives the player the Heartthrob bonus, worth 17,000 points in ''Smash 64'' and 2,800 points in ''Melee''. As the [[Maxim Tomato]] and [[Food]] in ''Melee'' are considered Food items instead of recovery items, consuming three Heart Containers is the only way to attain the Wimp bonus, worth 1,500 points; as a result, the Wimp bonus always overlaps with Heartthrob.


Heart Containers are not affected by Equipment that increases damage healed in SSB4, as they are not considered "Food". This classification goes to the [[Fairy Bottle]] too.
Heart Containers are not affected by Equipment that increases damage healed in ''SSB4'', as they are not considered "Food". This classification goes to the [[Fairy Bottle]] too.


===In All-Star Mode===
===In All-Star Mode===