Green Missile: Difference between revisions

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{{CustomSet|Luigi|Side|name1=Green Missile|desc1=A sideways dive that can be charged. It's Luigi, so this move can backfire.|name2=Floating Missile|desc2=Float sideways in a straight line. Charges quickly, but doesn't do a lot of damage.|name3=Quick Missile|desc3=Fly faster and farther than normal, sliding across the ground if you miss.}}
{{CustomSet|Luigi|Side|name1=Green Missile|desc1=A sideways dive that can be charged. It's Luigi, so this move can backfire.|name2=Floating Missile|desc2=Float sideways in a straight line. Charges quickly, but doesn't do a lot of damage.|name3=Quick Missile|desc3=Fly faster and farther than normal, sliding across the ground if you miss.}}
# '''Green Missile''': Default.
# '''Green Missile''': Default.
# '''Floating Missile''': Flies sideways in a straight line. Charges up quickly, but does not do a lot of damage. The speed of the move is the same regardless of how much it is charged or if it backfires.
# '''Floating Missile''': Flies sideways in a straight line, which is better at hitting shorter characters. Charges up quickly, but does not do a lot of damage.
# '''Quick Missile''': Luigi flies faster and farther than normal, sliding across the ground if he misses. However, it deals less damage and Luigi is also left open to attack after landing the hit.
# '''Quick Missile''': Luigi flies faster and farther than normal, sliding across the ground if he misses. However, it deals less damage and Luigi is also left open to attack after landing the hit.
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