Motion-Sensor Bomb: Difference between revisions

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The '''Motion-Sensor Bomb''' ({{ja|センサー爆弾|Sensā Bakudan}}, ''Sensor Bomb''), also referred to as '''Proximity Mine''' in PAL versions of ''[[Super Smash Bros. Melee]]'', is an [[item]] seen throughout the entire ''{{b|Super Smash Bros.|series}}'' series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great amount of [[damage]] and [[knockback]].
The '''Motion-Sensor Bomb''' ({{ja|センサー爆弾|Sensā Bakudan}}, ''Sensor Bomb''), also referred to as '''Proximity Mine''' in PAL versions of ''[[Super Smash Bros. Melee]]'', is an [[item]] seen throughout the entire ''{{b|Super Smash Bros.|series}}'' series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great amount of [[damage]] and [[knockback]].


In ''SSB'' and ''Melee'', when lying on the ground after spawning, it will be grey, but once thrown onto a wall or floor, it will glow green, as well as make its signature noisewhen it hits the ground, alerting others of its presence. In ''Brawl'', the mine no longer glows; however, it gives a small beeping noise shortly after it has been deployed. It will also disappear if it takes too long to be set off. In ''Brawl'', attacks can set off the mine as well.
In ''SSB'' and ''Melee'', when lying on the ground after spawning, it will be grey, but once thrown onto a wall or floor, it will glow green, as well as make its signature noise when it hits the ground, alerting others of its presence. In ''Brawl'', the mine no longer glows; however, it gives a small beeping noise shortly after it has been deployed. It will also disappear if it takes too long to be set off. In ''Brawl'', attacks can set off the mine as well.


In the North American and PAL versions of ''Melee'', [[Beta elements (SSBM)|beta gameplay]] shows that the item was to look more similar to its appearance from {{uv|Perfect Dark}} rather than ''GoldenEye 007.'' This was changed in the final versions for unknown reasons; even the Japanese language option in the North American version does not revert the item to the same appearance as in ''Perfect Dark'' and the Japanese version of ''Melee.''
In the North American and PAL versions of ''Melee'', [[Beta elements (SSBM)|beta gameplay]] shows that the item was to look more similar to its appearance from {{uv|Perfect Dark}} rather than ''GoldenEye 007.'' This was changed in the final versions for unknown reasons; even the Japanese language option in the North American version does not revert the item to the same appearance as in ''Perfect Dark'' and the Japanese version of ''Melee.''
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