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{{#if:{{{random|}}}|Random|{{#if:{{{choose|}}}|Choose|{{head|{{{char}}}|g={{{game}}}|cl={{{cl|}}}|s=16px}}}}}}{{{add|}}}{{#if:{{{status|}}}{{{level|}}}{{{dmg|}}}{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|<small> ({{#if:{{{status|}}}|{{{status}}}{{#if:{{{level|}}}{{{dmg|}}}{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{level|}}}|{{#if:{{{mode|}}}|{{rollover|level {{{level}}}|CPU mode: {{{mode}}}|y}}|level {{{level}}}}}{{#if:{{{dmg|}}}{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{dmg|}}}|{{{dmg}}}% damage{{#if:{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{hp|}}}|{{{hp}}} HP{{#if:{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{stocks|}}}|{{{stocks}}} stock(s){{#if:{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{kbgive|}}}{{{kbtake|}}}|{{rollover|altered knockback|Gives {{{kbgive|1.00}}}x knockback, takes {{{kbtake|1.00}}}x knockback.|y}}}})</small>}} | {{#if:{{{random|}}}|Random|{{#if:{{{choose|}}}|Choose|{{head|{{{char}}}|g={{{game}}}|cl={{{cl|}}}|s=16px}}}}}}{{{add|}}}{{#if:{{{status|}}}{{{level|}}}{{{dmg|}}}{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|<small> ({{#if:{{{status|}}}|{{{status}}}{{#if:{{{level|}}}{{{dmg|}}}{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{level|}}}|{{#if:{{{mode|}}}|{{rollover|level {{{level}}}|CPU mode: {{{mode}}}|y}}|level {{{level}}}}}{{#if:{{{dmg|}}}{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{dmg|}}}|{{{dmg}}}% damage{{#if:{{{hp|}}}{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{hp|}}}|{{{hp}}} HP{{#if:{{{stocks|}}}{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{stocks|}}}|{{{stocks}}} stock(s){{#if:{{{kbgive|}}}{{{kbtake|}}}|, }}}}{{#if:{{{kbgive|}}}{{{kbtake|}}}|{{rollover|altered knockback|Gives {{{kbgive|1.00}}}x knockback, takes {{{kbtake|1.00}}}x knockback.|y}}}})</small>}}<noinclude> | ||
==Parameters== | |||
{| class="wikitable" | |||
|- | |||
! Parameter !! Description !! Required? !! Default !! Usage | |||
|- | |||
| random || Specify that the character is chosen at random. || {{y}}* || — || "y" | |||
|- | |||
| choose || Specify that the character is to be chosen by the player. || {{y}}* || — || "y" | |||
|- | |||
| char || The character to be used. || {{y}}* || — || Plain text | |||
|- | |||
| game || The game being referenced. || {{y}}** || — || Plain text | |||
|- | |||
| cl || The color scheme of the character. || {{n}} || — || Plain text | |||
|- | |||
| add || To specify gender of wireframes. || {{n}} || — || Text | |||
|- | |||
| status || Status of the character (e.g. metal, giant, ...) || {{n}} || — || Text | |||
|- | |||
| level || Level of the AI. || {{n}} || — || Text | |||
|- | |||
| mode || Mode of the AI. || {{n}} || — || Plain text | |||
|- | |||
| dmg || Starting damage. || {{n}} || — || Text | |||
|- | |||
| hp || HP for use in stamina matches. || {{n}} || — || Text | |||
|- | |||
| stocks || Total stocks. || {{n}} || — || Text | |||
|- | |||
| kbgive || Knockback given out by the character. || {{n}} || 1.00 || Plain text | |||
|- | |||
| kbtake || Knockback taken by the character. || {{n}} || 1.00 || Plain text | |||
|} | |||
<small>*'''random''', '''choose''', or '''char''' parameters are required.<br> | |||
<nowiki>**</nowiki> required if the '''char''' parameter is used. | |||
</small> | |||
</noinclude> |
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