Mewtwo (SSB4): Difference between revisions

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In general, Mewtwo's playstyle is very similar to Palutena's with her default moveset, with a slightly higher risk but a much higher reward. Like Palutena, Mewtwo must use defensive maneuvers to keep opponents from performing rushdowns and gaining the advantage at all costs, being hindered with an even taller frame and lighter weight than her. However, rather than being forced to [[turtling]] as she is, Mewtwo is more mobile in the air and has a more powerful and reliable projectile and reflector, a notably higher overall damage output than her, a better grab game despite its combo throw being worse than her's, and significantly better frame data. This makes Mewtwo an odd combination between a defensive punishment-oriented character and a speedy glass cannon that sacrifices attack speed for damage and power. Ultimately, this classifies Mewtwo as a "high risk, high reward" character like {{SSB4|Little Mac}} and {{SSB4|Jigglypuff}}; due to possessing a number of KOing options that have capable reach (two of which are throws), yet being burdened with very light weight and a susceptibility to combos and juggling, it will have to capitalize on reads more often than not.  
In general, Mewtwo's playstyle is very similar to Palutena's with her default moveset, with a slightly higher risk but a much higher reward. Like Palutena, Mewtwo must use defensive maneuvers to keep opponents from performing rushdowns and gaining the advantage at all costs, being hindered with an even taller frame and lighter weight than her. However, rather than being forced to [[turtling]] as she is, Mewtwo is more mobile in the air and has a more powerful and reliable projectile and reflector, a notably higher overall damage output than her, a better grab game despite its combo throw being worse than her's, and significantly better frame data. This makes Mewtwo an odd combination between a defensive punishment-oriented character and a speedy glass cannon that sacrifices attack speed for damage and power. Ultimately, this classifies Mewtwo as a "high risk, high reward" character like {{SSB4|Little Mac}} and {{SSB4|Jigglypuff}}; due to possessing a number of KOing options that have capable reach (two of which are throws), yet being burdened with very light weight and a susceptibility to combos and juggling, it will have to capitalize on reads more often than not.  


After being buffed heavily by update 1.1.5, Mewtwo has received more representation and better results in the western scene. Notable performances include Blue defeating {{sm|Nairo}} and Mew² defeating {{sm|Mew2King}}. This resulted in Mewtwo being regarded as a much better character within the western scene than initially thought, with most players considering it to be a mid tier character at minimum. However, most recently, Japanese player Abadango huge tournament Pound 2016 using Mewtwo almost exclusively, defeating many notable players such as Marss, VoiD and Ally. In light of Abadango's performance, many players have no doubt in considering Mewtwo to be a relatively useful potential high tier character, in stark contrast to it's initial low tier placements.
After being buffed heavily in updates 1.1.3 and 1.1.5, Mewtwo has received more representation and better results in the western scene. Notable performances include Blue defeating {{sm|Nairo}} and Mew² defeating {{sm|Mew2King}}. This resulted in Mewtwo being regarded as a much better character within the western scene than initially thought, with most players considering it to be a mid tier character at minimum. However, most recently, Japanese player Abadango huge tournament Pound 2016 using Mewtwo almost exclusively, defeating many notable players such as Marss, VoiD and Ally. In light of Abadango's performance, many players have no doubt in considering Mewtwo to be a relatively useful potential high tier character, in stark contrast to it's initial low tier placements.


==Changes from ''Melee''==
==Changes from ''Melee''==
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