Anti planking: Difference between revisions

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#REDIRECT [[Planking#Anti planking]]
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'''Anti planking''' is a technique in ''[[Super Smash Bros. Brawl]]'' to counter [[planking]], a technique considered overly powerful by the competitive ''[[Brawl]]'' community. The technique was discovered by {{Sm|Logic}} and put on YouTube by [[VGBootCamp]].
 
 
==Performing the technique==
Anti-planking is performed by shielding a planker's aerial attack to cause shield stun. During this, the player can [[SDI]] off the stage and hit the planking character, taking advantage of the aerial attack's [[ending lag]]. The timing for performing anti planking varies on the character that is involved, but [[Meta Knight (SSBB)|
Meta Knight]] is the most difficult to perform this on. If performed incorrectly, the player poses the risk of [[self destruct| Self destructing]].
 
==Anti planking methods==
===Achieved on Meta Knight===
====Diddy Kong====
After SDI'ing off the ledge, Diddy Kong can buffer a [[down aerial]]. Unlike other characters, he can recover with greater ease than others.
====Falco====
Falco can use a down air, though, it cannot be buffered, and is very difficult to recover from.
====Mr. Game & Watch====
Mr. Game & Watch can use a down air to either [[meteor smash]] or [[stage spike]] Meta Kinght, but is difficult to recover from.
====Marth====
Marth can use down air, but it's nearly impossible to recover from, due to its heavy endlag.
==Video==
<youtube>2Joyf8KKdg4</youtube>
 
[[Category:Techniques (SSBB)]]

Latest revision as of 16:51, February 2, 2016