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When [[List of updates (SSB4)/1.0.6 changelog|patch 1.0.6]] was released, Diddy Kong's up air was significantly weakened in terms of damage and knockback, and it was nerfed again in [[List of updates (SSB4)/1.0.8 changelog|patch 1.0.8]], where its range was nerfed to the point where it no longer hits every character out of a short hop while they're standing on the ground, as well as having drastically increased endlag, increased base knockback, and lowered knockback scaling, making it autocancel far later, stop comboing earlier, and start KOing even later. It is now only a reliable KO option with [[rage]] on stages with low ceilings such as [[Halberd]], [[Delfino Plaza]], and occasionally [[Town and City]], after an up throw. However, it is still a useful anti-air option when used in short hops along with forward airs. | When [[List of updates (SSB4)/1.0.6 changelog|patch 1.0.6]] was released, Diddy Kong's up air was significantly weakened in terms of damage and knockback, and it was nerfed again in [[List of updates (SSB4)/1.0.8 changelog|patch 1.0.8]], where its range was nerfed to the point where it no longer hits every character out of a short hop while they're standing on the ground, as well as having drastically increased endlag, increased base knockback, and lowered knockback scaling, making it autocancel far later, stop comboing earlier, and start KOing even later. It is now only a reliable KO option with [[rage]] on stages with low ceilings such as [[Halberd]], [[Delfino Plaza]], and occasionally [[Town and City]], after an up throw. However, it is still a useful anti-air option when used in short hops along with forward airs. | ||
In patch 1.1.0, {{SSB4|Donkey Kong}}'s {{mvsub|Donkey Kong|SSB4 | In patch 1.1.0, {{SSB4|Donkey Kong}}'s {{mvsub|Donkey Kong|SSB4|cargo up throw}} had its base knockback significantly reduced, which, when combined with his own very powerful and fast up aerial, could reliably set up KOs under 100%, making it very reminiscent of Diddy's old Hoo-Hah combo. | ||
{{technical data}} | {{technical data}} | ||
{{MvSubNavDiddyKong|g=SSB4}} | {{MvSubNavDiddyKong|g=SSB4}} |