Crew battle: Difference between revisions

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Added online play. Seems to be one of many articles with no up-to-date edits.
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{{ArticleIcons|ssbm=y|ssbb=y|competitive=y}}
{{ArticleIcons|series=y|competitive=y}}
{{cleanup|Needs more information and a clearer breakdown of how it works, regional differences, etc.}}
{{cleanup|Needs more information and a clearer breakdown of how it works, regional differences, etc. Could really use notable crew battles in addition.}}
{{disambig2|the competition format usually involving more than two players per team|the 2v2 competition format|Doubles}}
{{disambig2|the competition format usually involving more than two players per team|the 2v2 competition format|Doubles}}
[[File:Crew_Example.gif|300px|thumb|An animated explanation of a crew battle taken from The Smash Brothers documentary.]]
[[File:Crew_Example.gif|300px|thumb|An animated explanation of a crew battle taken from The Smash Brothers documentary.]]
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The Smashboards crew battle is a variant of "team" battles found in many Japanese 2D fighting games.  Traditionally, each player will select 3-5 characters to play, and they must play through the other player's line-up before they lose all of their own characters.  KishSquared, a member of the crew "Ship of Fools", located in South Bend, Indiana, decided to try to apply these mechanics found in other fighting games to Melee.
The Smashboards crew battle is a variant of "team" battles found in many Japanese 2D fighting games.  Traditionally, each player will select 3-5 characters to play, and they must play through the other player's line-up before they lose all of their own characters.  KishSquared, a member of the crew "Ship of Fools", located in South Bend, Indiana, decided to try to apply these mechanics found in other fighting games to Melee.


One of the first crew battles in the United States actually followed this format very closely, and it did not track stocks between matches. It occurred in August, 2003 at the "Midwest Challenge", held by the [[Ship of Fools]], between the Ship and a crew consisting of Eddie (BigGMan) and 4 Ohio players.  The Ship of Fools' Ignatius proceeded to defeat four members of the opposing crew, helped greatly by the fact that he regained all his stocks between matches.  Finally, Eddie went in and proceeded to defeat each member of the Ship - and regained all of his stocks between matches - before losing to KishSquared.  
One of the first crew battles in the United States actually followed this format very closely, and it did not track stocks between matches. It occurred in August, 2003 at the "Midwest Challenge", held by the [[Ship of Fools]], between the Ship and a crew consisting of Eddie (BigGMan) and 4 Ohio players.  The Ship of Fools' Ignatius proceeded to defeat four members of the opposing crew, helped greatly by the fact that he regained all his stocks between matches.  Finally, Eddie went in and proceeded to defeat each member of the Ship - and regained all of his stocks between matches - before losing to KishSquared.  


The flaws of the original crew battle were obvious - whoever won the match of "best vs best" would win the entire crew battle, regardless of the skill levels of the other players.  The best player on each crew would sweep through the rest without taking any damage.  KishSquared offered a new suggestion: tracking stocks between sets and having one player jump off the stage as needed before the match began, which was soon implemented.  
The flaws of the original crew battle were obvious - whoever won the match of "best vs best" would win the entire crew battle, regardless of the skill levels of the other players.  The best player on each crew would sweep through the rest without taking any damage.  KishSquared offered a new suggestion: tracking stocks between sets and having one player jump off the stage as needed before the match began, which was soon implemented.  
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The FC3 regional crew battle set the precedent for nearly every crew battle that followed, and those rules are still used today.  The rules were largely designed by the Ship of Fools with minor influences from other parties.
The FC3 regional crew battle set the precedent for nearly every crew battle that followed, and those rules are still used today.  The rules were largely designed by the Ship of Fools with minor influences from other parties.


Today, crew battles are still commonly held at large tournaments, though they are now considered more of a side event instead of serious competition.  
Today, crew battles are still commonly held at large tournaments, though they are now considered more of a side event instead of serious competition. Reguardless, regional teams many times strive for crew battle victories at national level tournamemts for bragging rights.


==In Japan==
==In Japan==
Japanese tournaments follow similar rules, though crews are usually limited to three members. Another difference is that crew battles are still considered a tournament format, with some tournaments consisting of only a single-elimination crews bracket.  
Japanese tournaments follow similar rules, though crews are usually limited to three members. Another difference is that crew battles are still considered a tournament format, with some tournaments consisting of only a single-elimination crews bracket.
 
==Online play==
With the serious growth of the [[netplay|online]] community in [[Smash 4]], "netplay crews" are gaining popularity. In an online enviroment, matches are played much like a standard crew battle, with minor differences.
 
Special conditions like character specific teams are commonplace. Online crews are more accsessable for a wide variety of members from around the world to particpate as a team in battles.
 
[[Category:Competitive play]]
[[Category:Competitive play]]