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Electric: Difference between revisions

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(Finally done with this. Reorganised in tables!)
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[[Image:SkeletonCompilation.png|250px|thumb|The playable characters' appearances when hit by electric attacks in ''Smash 64'' where some of the characters get shocked with cartoon animations showing; this is the only game in the series to use such an [[easter egg]].]]
[[Image:SkeletonCompilation.png|250px|thumb|The playable characters' appearances when hit by electric attacks in ''Smash 64'' where some of the characters get shocked with cartoon animations showing; this is the only game in the series to use such an [[easter egg]].]]


*In ''[[Super Smash Bros]]'', characters hit by electric attacks will briefly flash black, with their skeleton (or lack thereof) visible. The exception is Samus, whose suitless shape is seen instead. Non-playable characters do not have this effect.
*In ''[[Super Smash Bros]]'', characters hit by electric attacks will briefly flash black, with their skeleton visible. The exception is Samus, whose suitless shape is seen instead. Non-playable characters do not have this effect. Using AR codes can enable the player to play as a skeleton for an entire game.
*In ''Melee'', when Pikachu uses its back, up, or down throw on an opponent, it begins to spark immediately, without the "shock" being displayed when the move connects. This was fixed in ''Brawl'', where they were given a neutral effect. This also happens to Pichu, with these attacks also being the only ones that don't cause recoil damage to it (besides dismissed Thunder).
*In ''Melee'', when Pikachu uses its back, up, or down throw on an opponent, it begins to spark immediately, without the "shock" being displayed when the move connects. This was fixed in ''Brawl'', where they were given a neutral effect. This also happens to Pichu, with these attacks also being the only ones that don't cause recoil damage to it (besides dismissed Thunder).
*When a character is hit by an electric attack in ''Brawl'' and they have high enough damage, the [[crowd]] doesn't make any sounds unless the electric attack in question happens to hit an opponent that has already been launched by another, non-electric attack.
*When a character is hit by an electric attack in ''Brawl'' and they have high enough damage, the [[crowd]] doesn't make any sounds unless the electric attack in question happens to hit an opponent that has already been launched by another, non-electric attack.

Revision as of 22:56, August 28, 2015

There are various attacks in the Super Smash Bros. series that cause the electric effect. Targets hit by these attacks will be shocked and spark for a second or two. Electric attacks have other effects:

  • They multiply the freeze frames of an attack by 1.5x.[1][2] This multiplier only applies to the victim, not the attacker.
  • They do no damage to Yellow Pikmin, which will not flinch.
  • They are strengthened by Electric Attack stickers.
  • They are weakened by Electric Resistance stickers.

The majority of magic, energy, and PK attacks use the electric effect, though this is hardly universal. The electric effect can be confused with the paralyze effect, as the only common moves that can paralyze use electrical sound effects.

Pikachu's Thunder in Brawl, a powerful electric attack.

List of electric attacks

By characters

Character Move(s) Games
Captain Falcon Knee Smash (sweetspotted) Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Lightning Kick (custom Falcon Kick) Super Smash Bros. 4
Dark Pit Electroshock Arm Super Smash Bros. 4
Donkey Kong Lightning Punch (custom Giant Punch) Super Smash Bros. 4
Dr. Mario Forward smash Super Smash Bros. MeleeSuper Smash Bros. 4
Shocking Sheet (custom Super Sheet) Super Smash Bros. 4
Falco Blaster Super Smash Bros. BrawlSuper Smash Bros. 4
Lasers during back, up and down throws Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Reflector
Fox Reflector Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Wolf Flash (custom Fox Illusion) Super Smash Bros. 4
Ganondorf Neutral attack (except sourspot in Brawl and Smash 4) Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Down aerial
Dark Dive
Giga Bowser Up smash Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Neutral aerial
Back aerial
Down aerial
Whirling Fortress
Kirby (copy abilities) Charge Shot Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Thunder Jolt
PK Flash Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Shadow Ball (charge hitbox) Super Smash Bros. Melee
Blaster (Wolf) Super Smash Bros. Brawl
Blaster (Falco) Super Smash Bros. 4
Thunder (Robin)
King Dedede Waddle Dee Toss (Waddle Doo lasers) Super Smash Bros. Brawl
Zigzag Gordo (custom Gordo Throw) Super Smash Bros. 4
Link Shocking Spin Attck (custom Spin Attack) Super Smash Bros. 4
Lucas Forward tilt (sweetspot) Super Smash Bros. BrawlSuper Smash Bros. 4
Dash attack
Up tilt (tip)
Up smash
Down smash
Neutral aerial
Forward aerial (sweetspot)
Back aerial
PK Thunder
PSI Magnet
Down aerial (last sweetspotted hit) Super Smash Bros. 4
Mario Shocking Cape (custom Cape) Super Smash Bros. 4
Mega Man Forward smash Super Smash Bros. 4
Up smash
Mewtwo Neutral aerial Super Smash Bros. MeleeSuper Smash Bros. 4
Pummel
Shadow Ball (charge hitboxes) Super Smash Bros. Melee
Floor attack
Mii Gunner Charge Blast Super Smash Bros. 4
Full Blast
Mr. Game & Watch Judge (number 5) Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Ness PK Thunder Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
PK Flash Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Dash attack Super Smash Bros. MeleeSuper Smash Bros. Brawl
Forward aerial
Back aerial
Olimar All Pikmin-based attacks with a Yellow Pikmin (all smashes, all aerial attacks except for neutral aerial, pummel, all throws, Pikmin Throw, and Pikmin Chain) Super Smash Bros. BrawlSuper Smash Bros. 4
Pichu Forward smash Super Smash Bros. Melee
Forward aerial
Down aerial
Thunder Jolt
Skull Bash
Thunder
Pummel
All throws
Pikachu Forward smash Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Forward aerial
Down aerial
Forward throw (back throw in SSB)
Thunder Jolt
Thunder
Down smash Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Pummel
Quick Attack
Back, up and down throws Super Smash Bros. Melee
Skull Bash
Volt Tackle Super Smash Bros. BrawlSuper Smash Bros. 4
Shocking Skull Bash (custom Skull Bash) Super Smash Bros. 4
R.O.B. Forward smash Super Smash Bros. BrawlSuper Smash Bros. 4
Diffusion Beam Super Smash Bros. 4
Robin Thunder Super Smash Bros. 4
All aerial attacks except neutral air (Levin Sword)
All smash attacks (Levin Sword)
Samus Charge Shot Super Smash Bros.Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Screw Attack (last hit)
Forward and back throws Super Smash Bros.
Grab aerial Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Zero Laser Super Smash Bros. BrawlSuper Smash Bros. 4
Sheik Chain (tip) Super Smash Bros. MeleeSuper Smash Bros. Brawl
Wario-Man Corkscrew Super Smash Bros. BrawlSuper Smash Bros. 4
Wolf Blaster (shots) Super Smash Bros. Brawl
Wolf Flash (sweetspot)
Reflector
Zelda Neutral attack Super Smash Bros. MeleeSuper Smash Bros. Brawl
Up tilt
Dash attack
Forward smash (last hit)
Up smash
Lightning Kicks (sweetspot)
Pummel
Down throw
Neutral aerial (last hit) Super Smash Bros. Brawl
Down aerial (sweetspot)
Zero Suit Samus Neutral aerial Super Smash Bros. BrawlSuper Smash Bros. 4
Up smash
Forward throw
Plasma Whip (whip body)
Forward smash Super Smash Bros. Brawl
Plasma Wire
Power Suit Samus
Gunship lasers Super Smash Bros. 4

By items

Item Attack Games
Ray Gun Shots Super Smash Bros.
Beam Sword First hit of forward smash when used by Captain Falcon Super Smash Bros. Melee
Fan
Poké Ball (Pokémon) Zapdos: ThunderShock Super Smash Bros. Melee
Raikou: Spark
Lugia: Contact with body Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Dedenne: Discharge Super Smash Bros. 4
Assist Trophies Barbara: Shockwaves Super Smash Bros. Brawl
Elec Man: Thunder Beam Super Smash Bros. 4
Phosphora: Electric shots
Hothead Spark Super Smash Bros. BrawlSuper Smash Bros. 4
Key Throw against enemies Super Smash Bros. Brawl

By enemies and bosses

Enemy/Boss Attack Games
Master Hand Slamming punch Super Smash Bros.
Parts of drill attack Super Smash Bros. MeleeSuper Smash Bros. Brawl
Lasers Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Flying punch
Crazy Hand Lasers Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4
Sweep attack Super Smash Bros. MeleeSuper Smash Bros. Brawl
Parts of drill attack
Flying Punch
Jet flight (comeback)
Triple poke (second hit)
Applause combo (fourth hit)
Cross punch combo (startup)
Duon Blue laser attack Super Smash Bros. Brawl
Feyesh Tentacle swipe
Jyk (zap variety) Contact with body
Porky Beam attacks
Lightning bolt
Rayquaza Dragon Pulse
Thunder
Spaak Spark and thunderbolt attacks
Tabuu Electrical Shield
Eye Lasers
Off Waves
Glunder Discharge Super Smash Bros. BrawlSuper Smash Bros. for Nintendo 3DS
Waddle Doo Eye beam
Master Core Master Giant: Electric orbs Super Smash Bros. 4
Master Beast: Dark Thunder
Plasma Wisp Plasma beam

By stage hazards

Stage Hazard Game(s)
Corneria Great Fox blaster charge Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. for Nintendo 3DS
Balloon Fight Sparks Super Smash Bros. for Nintendo 3DS
Unova Pokémon League Zekrom's Fusion Bolt
Kalos Pokémon League Rayquaza in Dragon Chamber Super Smash Bros. for Wii U

Trivia

The playable characters' appearances when hit by electric attacks in Smash 64 where some of the characters get shocked with cartoon animations showing; this is the only game in the series to use such an easter egg.
  • In Super Smash Bros, characters hit by electric attacks will briefly flash black, with their skeleton visible. The exception is Samus, whose suitless shape is seen instead. Non-playable characters do not have this effect. Using AR codes can enable the player to play as a skeleton for an entire game.
  • In Melee, when Pikachu uses its back, up, or down throw on an opponent, it begins to spark immediately, without the "shock" being displayed when the move connects. This was fixed in Brawl, where they were given a neutral effect. This also happens to Pichu, with these attacks also being the only ones that don't cause recoil damage to it (besides dismissed Thunder).
  • When a character is hit by an electric attack in Brawl and they have high enough damage, the crowd doesn't make any sounds unless the electric attack in question happens to hit an opponent that has already been launched by another, non-electric attack.

References