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Overall, Ganondorf is generally agreed to have improved from ''Brawl'', but his buffs and nerfs as well as his position relative to the generally buffed cast leave debate for exactly how much he has been improved. Additionally, he is still hopelessly outmatched by fast or combo-heavy characters such as {{SSB4|Sheik}}, and is greatly inferior to his ''Melee'' incarnation. The competitive community considers Ganondorf to be a generally poor character with customs off, with his newfound extreme power saving him from being among the absolute worst characters; indeed, some Smashers such as [[Smasher:ESAM|ESAM]] do not believe Ganondorf to be among the bottom 10 characters as he was during the entirety of ''Brawl''<nowiki>'</nowiki>s lifetime. He is aided greatly by customs, but not enough to bring him to the level of viability he had in ''Melee''. Nonetheless, as in ''Brawl'', Ganondorf has a dedicated playerbase that gives him more significant tournament representation and slightly better results than other perceived low-tier characters. | Overall, Ganondorf is generally agreed to have improved from ''Brawl'', but his buffs and nerfs as well as his position relative to the generally buffed cast leave debate for exactly how much he has been improved. Additionally, he is still hopelessly outmatched by fast or combo-heavy characters such as {{SSB4|Sheik}}, and is greatly inferior to his ''Melee'' incarnation. The competitive community considers Ganondorf to be a generally poor character with customs off, with his newfound extreme power saving him from being among the absolute worst characters; indeed, some Smashers such as [[Smasher:ESAM|ESAM]] do not believe Ganondorf to be among the bottom 10 characters as he was during the entirety of ''Brawl''<nowiki>'</nowiki>s lifetime. He is aided greatly by customs, but not enough to bring him to the level of viability he had in ''Melee''. Nonetheless, as in ''Brawl'', Ganondorf has a dedicated playerbase that gives him more significant tournament representation and slightly better results than other perceived low-tier characters. | ||
Ganondorf has | Ganondorf has received numerous buffs in balance patches; however, these buffs have so far failed to address his most glaring flaws, but have mitigated some of his more minor issues. For example, aerial Flame Choke cannot be [[tech]]ed like the grounded version, and his previously situational down smash has been improved in terms of range and knockback. This gives Ganondorf yet another option to KO opponents. His aerial game was also improved. All of his aerials now have less landing lag, his forward air dishes out more damage and KOs sooner, and aerial Wizard's Foot deals more shield damage. | ||
He is still a [[semi-clone]] of {{SSB4|Captain Falcon}} with no new decloning in his default moveset, although Dark Dive was given a new animation. However, all of Ganondorf's [[Character customization|custom moves]] are completely different, granting him more unique special attacks. | He is still a [[semi-clone]] of {{SSB4|Captain Falcon}} with no new decloning in his default moveset, although Dark Dive was given a new animation. However, all of Ganondorf's [[Character customization|custom moves]] are completely different, granting him more unique special attacks. |
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