Donkey Kong (SSB4): Difference between revisions
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|nsc1name=Lightning Punch | |nsc1name=Lightning Punch | ||
|nsc1dmg=10% (uncharged), +1% per windup, 16% (five windups), 15% (fully charged) | |nsc1dmg=10% (uncharged), +1% per windup, 16% (five windups), 15% (fully charged) | ||
|nsc1desc=An electrical version of the Giant Punch. Takes less time to fully charge (six windups at increased speed), but deals less damage. | |nsc1desc=An electrical version of the Giant Punch. Takes less time to fully charge (six windups at increased speed), but deals less damage and lacks super armor at full windups. | ||
|nsc2name=Storm Punch | |nsc2name=Storm Punch | ||
|nsc2dmg=8% (uncharged), +2% per windup, 18% (fully charged) | |nsc2dmg=8% (uncharged), +2% per windup, 18% (fully charged) | ||
|nsc2desc=Does less damage, but produces a powerful windbox that will push back opponents and takes less time to charge. | |nsc2desc=Does less damage, but produces a powerful windbox that will push back opponents and takes less time to charge. Has super armor. | ||
|ssdefname=Headbutt | |ssdefname=Headbutt | ||
|ssdefdmg=10% (ground/sweet aerial), 8% (sour aerial) | |ssdefdmg=10% (ground/sweet aerial), 8% (sour aerial) |