Home-Run Bat: Difference between revisions

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(Undid edit by BUPPYPHILIPBOB:Ninten has no article, and even if he did, he'd most likely share one with Ness.)
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The Home-Run Bat originates from the bat-and-ball sport {{s|wikipedia|baseball}}, which has a particularly strong following in [[wikipedia:Nippon Baseball League|Japan]]. In the sport, the bat acts as the way that the player hits the baseball being tossed at them; the best batters are not only able to hit the ball, but also with sufficient power to send it to the fringes of the playing area, away from players of the other team. Should the batter hit with the correct timing and angling, the ball can be sent out of the playing area or even out of the park; these instances are referred to as "Home-runs", as all players on the batter's team can finish a run in the playing area. Most home-runs, however, also require almost perfect placement of the ball against the bat; in this case, a hit closer to the tip of the bat provides more power behind a swing, whereas one closer to the handle leads to a weaker hit. In ''Super Smash Bros.'', this is mirrored by how the bat is more powerful when hit with the tip, and how it sends opponents away at extreme velocities and trajectories; mirroring how home runs are sent over the walls of the playing field, the resulting angle of the opponents hit with the bat are also sent upward instead of a [[semi-spike]] trajectory. Adding to these references, players also tend to bring the bat slightly farther behind them just before hitting, as to put more power behind the swing; this is emulated in ''Brawl'', where players wind-up for a time as though to get more power behind their swings.
The Home-Run Bat originates from the bat-and-ball sport {{s|wikipedia|baseball}}, which has a particularly strong following in [[wikipedia:Nippon Baseball League|Japan]]. In the sport, the bat acts as the way that the player hits the baseball being tossed at them; the best batters are not only able to hit the ball, but also with sufficient power to send it to the fringes of the playing area, away from players of the other team. Should the batter hit with the correct timing and angling, the ball can be sent out of the playing area or even out of the park; these instances are referred to as "Home-runs", as all players on the batter's team can finish a run in the playing area. Most home-runs, however, also require almost perfect placement of the ball against the bat; in this case, a hit closer to the tip of the bat provides more power behind a swing, whereas one closer to the handle leads to a weaker hit. In ''Super Smash Bros.'', this is mirrored by how the bat is more powerful when hit with the tip, and how it sends opponents away at extreme velocities and trajectories; mirroring how home runs are sent over the walls of the playing field, the resulting angle of the opponents hit with the bat are also sent upward instead of a [[semi-spike]] trajectory. Adding to these references, players also tend to bring the bat slightly farther behind them just before hitting, as to put more power behind the swing; this is emulated in ''Brawl'', where players wind-up for a time as though to get more power behind their swings.
[[File:MotherCriticalHit.png|thumb|left|150px|Ninten using his bat against an enemy in ''Mother''. The SMAAAASH!! indicates that the attack is a critical hit.]]
[[File:MotherCriticalHit.png|thumb|left|150px|Ninten using his bat against an enemy in ''Mother''. The SMAAAASH!! indicates that the attack is a critical hit.]]
In addition to the real-life counterpart, another possible inspiration for the item is speculated to come from the ''[[EarthBound (universe)|Mother]]'' series. Ninten and [[Ness]], the main protagonists in ''Mother'' and ''EarthBound'', respectively, use bats as their main weapon throughout the game. As the game progresses, the player will find increasingly powerful bats. In a battle, there's a random chance (decided by the Guts stat in ''EarthBound'') that the attack will be a critical hit (or "SMAAAASH!!" attack), which deals more damage than an ordinary attack. If these games influenced the Home-Run Bat's behavior, then it can be said that the one-hit KO smash attack comes from the critical hits. This theory is further backed up by the fact that Ness' forward smash in ''[[Super Smash Bros.]]'' and ''[[Melee]]'' makes a [[ping]] sound like the Home-Run Bat's.
In addition to the real-life counterpart, another possible inspiration for the item is speculated to come from the ''[[EarthBound (universe)|Mother]]'' series. {{s|wikibound|Ninten}} and [[Ness]], the main protagonists in ''{{s|wikibound|Mother}}'' and ''[[EarthBound]]'', respectively, use bats as their main weapon throughout the game. As the game progresses, the player will find increasingly powerful bats. In a battle, there's a random chance (decided by the Guts stat in ''EarthBound'') that the attack will be a critical hit (or "SMAAAASH!!" attack), which deals more damage than an ordinary attack. If these games influenced the Home-Run Bat's behavior, then it can be said that the one-hit KO smash attack comes from the critical hits. This theory is further backed up by the fact that Ness' forward smash in ''[[Super Smash Bros.]]'' and ''[[Melee]]'' makes a [[ping]] sound like the Home-Run Bat's.
{{art-wikipedia|Baseball bat}}
{{art-wikipedia|Baseball bat}}


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