Super Smash Bros. Brawl: Difference between revisions
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==Reception== | ==Reception== | ||
Brawl was received with positive reviews, with ratings equal or slightly better than ''Melee''. The game's multiplayer was received excellently, but single player, while noted as superior to ''Melee's'', was still only average. | Brawl was received with positive reviews, with ratings equal or slightly better than ''Melee''. The game's multiplayer was received excellently, but single player, while noted as superior to ''Melee's'', was still only average. | ||
==Changes from [[Melee]]== | |||
*The characters can pummel much faster. | |||
*L-cancelling has been removed. | |||
*All spikes are meteor smashes and you no longer can meteor cancel immediately but reduce the distance by half. | |||
*It's harder to resist at high percenteges. | |||
*It's much harder to combo. | |||
*Wavedash and moonwalk have been removed. | |||
*Instead of [[Wall-grapple]] there is a tether recovery. | |||
*Some characters can [[crawl.]] | |||
*You can [[Footstool Jump]]. | |||
*The [[Smash taunt]] does not end by just flinching after the character can move, but still end while doing it or KO'ed (if Snake is KO'ed it comes like the Metal Gear Game over conversation). | |||
*Some characters can [[Wall cling]]. | |||
*You can build stages. | |||
*There is wifi mode. | |||
*You can make replays on matches and you can make photos at any time. | |||
*There is level chose on Event Matches and also has co-op mode. | |||
==Trivia== | ==Trivia== | ||
*To the dismay of many NTSC/PAL owners of Brawl, the game does not come with Japanese audio or text options as did [[Super Smash Bros. Melee]]. | *To the dismay of many NTSC/PAL owners of Brawl, the game does not come with Japanese audio or text options as did [[Super Smash Bros. Melee]]. |