Ganondorf (SSBB): Difference between revisions

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(Definitely necessary. More importantly, the majority of the playable antagonists in the SSE is that they are always few of the last characters to join.)
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==Trivia==
==Trivia==
*Ganondorf is the only playable villain who is never fought in the Subspace Emissary, excluding his dark clone in [[The Great Maze]].
*Ganondorf is the only playable villain who is never fought in the Subspace Emissary, excluding his dark clone in [[The Great Maze]].
*Though Ganondorf can be the first character unlocked by playing Classic Mode as Link/Zelda on hard, due to being one of the main antagonists, he is one of the last characters to be unlocked when playing the Subspace Emissary.
*Though Ganondorf can be the first character unlocked by playing Classic Mode as Link/Zelda on hard, he is one of the last characters to be unlocked by playing the Subspace Emissary, due to being one of the main antagonists of the story (the majority of antagonists of the SSE would always be a few of the last characters to join the player's party)
*Ganondorf is the only character to have three moves with grab hitboxes (Dark Dive, Flame Choke, and his standard grab).
*Ganondorf is the only character to have three moves with grab hitboxes (Dark Dive, Flame Choke, and his standard grab).
*The sound clip that plays on the [[Wii Remote]] speaker when Ganondorf is selected is a sound clip from ''Melee''; unusually, it's never used in the latter game, save for the Sound Test.
*The sound clip that plays on the [[Wii Remote]] speaker when Ganondorf is selected is a sound clip from ''Melee''; unusually, it's never used in the latter game, save for the Sound Test.
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