Event 9: Hide 'n' Sheik: Difference between revisions

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'''Event Match 9: Hide 'n' Sheik''' ({{ja|ゼルダ転身}}, ''Zelda Turnover'') is the 9th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must defeat a team of two [[CPU]]s who transform between {{SSBM|Zelda}} and {{SSBM|Sheik}} very frequently, but only Sheik [[KO]]s count - KOing a Sheik will eliminate the opponent permanently, while KOing a Zelda will only cause her to respawn. The player starts with one [[stock]], and the event takes place on [[Great Bay]], with no time limit.
'''Event Match 9: Hide 'n' Sheik''' ({{ja|ゼルダ転身}}, ''Zelda Turnover'') is the 9th [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]''. As an available character of their choice, the player must defeat a team of two [[CPU]]s who transform between {{SSBM|Zelda}} and {{SSBM|Sheik}} very frequently, but only Sheik [[KO]]s count - KOing a Sheik will eliminate the opponent permanently, while KOing a Zelda will only cause her to respawn. The player starts with one [[stock]], and the event takes place on [[Great Bay]], with no time limit. The CPUs in this event are programmed into the [[EVZELDA]] state, where the CPU uses his down special more often.


==Trivia==
==Trivia==
*The CPUs in this event are programmed into the [[EVZELDA]] state, the only time this code occurs.
*The name of this event, Hide 'n' Sheik, is a pun on the children's game "hide and seek".  
*The name of this event, Hide 'n' Sheik, is a pun on the children's game "hide and seek".  


{{Event Melee}}
{{Event Melee}}
[[Category:Event Matches]]
[[Category:Event Matches]]