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(It helps to source these things - added a link to the Twitter post (Tweet) in question from Nintendo of America's Twitter userpage regarding the implication of additional dual-plane stages in "Super Smash Bros. for Wii U". Clearing ambiguity.) |
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|interwikipage= Jungle Hijinxs (Donkey Kong Country Returns) | |interwikipage= Jungle Hijinxs (Donkey Kong Country Returns) | ||
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'''Jungle Hijinxs''' is a stage exclusive to {{forwiiu}} based on the level of the same name from ''Donkey Kong Country Returns''. The stage features two planes that fighters can travel through via [[Barrel Cannon]]. | '''Jungle Hijinxs''' is a stage exclusive to {{forwiiu}}, based on the level of the same name from ''Donkey Kong Country Returns''. The stage features two planes that fighters can travel through via [[Barrel Cannon]]. | ||
==Gameplay== | ==Gameplay== | ||
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This stage is based on the first level of the Wii game ''Donkey Kong Country Returns''. It is a near exact replica of the part of the level that first introduces the dual planes mechanic and accurately recreates that game's mechanic of using Barrel Cannons to travel between the foreground and background, although the idea of a cooldown time between cannon uses is unique to ''Smash Bros''. | This stage is based on the first level of the Wii game ''Donkey Kong Country Returns''. It is a near exact replica of the part of the level that first introduces the dual planes mechanic and accurately recreates that game's mechanic of using Barrel Cannons to travel between the foreground and background, although the idea of a cooldown time between cannon uses is unique to ''Smash Bros''. | ||
In ''Donkey Kong Country Returns'', the Tiki Tak Tribe took over Donkey Kong Island and stole Donkey Kong's banana hoard to make more Tikis. Throughout the course of the game, Donkey Kong and Diddy Kong fought various Tiki enemies, including [[Tiki Buzz]]es (which appear in [[Smash Run]]) and Screaming Pillars. Whenever Donkey Kong would approach them, they would fall headfirst to the ground and damage him if he came in contact with them. Once they fell, they could be destroyed by Donkey Kong's [[Hand Slap]]. Giant Pillars also appeared in some levels of the game. Strangely, they appear in the sequel, ''Donkey Kong Country: Tropical Freeze'', in the level Scorch 'N' Torch despite the other Tikis being absent after their defeat at the end of ''Returns''. On Jungle Hijinxs, Screaming Pillars occasionally appear and can damage fighters | In ''Donkey Kong Country Returns'', the Tiki Tak Tribe took over Donkey Kong Island and stole Donkey Kong's banana hoard to make more Tikis. Throughout the course of the game, Donkey Kong and Diddy Kong fought various Tiki enemies, including [[Tiki Buzz]]es (which appear in [[Smash Run]]) and Screaming Pillars. Whenever Donkey Kong would approach them, they would fall headfirst to the ground and damage him if he came in contact with them. Once they fell, they could be destroyed by Donkey Kong's [[Hand Slap]]. Giant Pillars also appeared in some levels of the game. Strangely, they appear in the sequel, ''Donkey Kong Country: Tropical Freeze'', in the level Scorch 'N' Torch despite the other Tikis being absent after their defeat at the end of ''Returns''. On Jungle Hijinxs, Screaming Pillars occasionally appear and can damage falling fighters who happen to make contact. | ||
==Trivia== | ==Trivia== | ||
*Nintendo of America | *[https://twitter.com/NintendoAmerica/status/525407455564820480 A post displayed] on [[Nintendo|Nintendo of America]]'s Twitter feed stated that "Dual-plane stage'''''s''''' in #SmashBros for #WiiU let you to jump between the foreground and background while battling.", implying that Jungle Hijinxs may not be the only dual-plane stage available in ''Super Smash Bros. for Wii U''. | ||
{{SSB4Stages}} | {{SSB4Stages}} | ||
{{Donkey Kong universe}} | {{Donkey Kong universe}} | ||
[[Category:Stages (SSB4-Wii U)]] | [[Category:Stages (SSB4-Wii U)]] |
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