Jungle Hijinxs: Difference between revisions
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This stage is based on the first level of the Wii game ''Donkey Kong Country Returns''. It is a near exact replica of the part of the level that first introduces the dual planes mechanic and accurately recreates that game's mechanic of using Barrel Cannons to travel between the foreground and background, although the idea of a cooldown time between cannon uses is unique to ''Smash Bros''. | This stage is based on the first level of the Wii game ''Donkey Kong Country Returns''. It is a near exact replica of the part of the level that first introduces the dual planes mechanic and accurately recreates that game's mechanic of using Barrel Cannons to travel between the foreground and background, although the idea of a cooldown time between cannon uses is unique to ''Smash Bros''. | ||
==Trivia== | |||
*Nintendo of America said on their Twitter feed "Dual-plane stage'''''s''''' in #SmashBros for #WiiU let you to jump between the foreground and background while battling.", implying that this may not be the only dual-plane stage. | |||
{{SSB4Stages}} | {{SSB4Stages}} | ||
{{Donkey Kong universe}} | {{Donkey Kong universe}} | ||
[[Category:Stages (SSB4-Wii U)]] | [[Category:Stages (SSB4-Wii U)]] |