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SmashWaffle (talk | contribs) |
(its been confirmed that the "hunter" is just a fictional player with a Zapper.) |
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|availability = [[Unlockable character|Unlockable]] | |availability = [[Unlockable character|Unlockable]] | ||
}} | }} | ||
'''Duck Hunt''' (also known as '''Duck Hunt Duo''' in the European release and '''Duckhunt''' in the Japanese version), which consists of the dog, a duck, and the | '''Duck Hunt''' (also known as '''Duck Hunt Duo''' in the European release and '''Duckhunt''' in the Japanese version), which consists of the dog, a duck, and a player with the Zapper from the game ''{{s|wikipedia|Duck Hunt}}'', along with gunmen from ''Wild Gunman'', are put together as a [[newcomer]] fighter in ''[[Super Smash Bros. 4]]'', as confirmed by a leaker's [http://multitwitch.tv/yushako/hamayama Twitch stream]. Its artwork matches the image of Duck Hunt from [[Leak#ESRB leak|a previous leak]]. The Duck Hunt dog does most of the fighting, with an unseen gunman and the duck as assists. Most moves involve spins, bites, and paw swipes as direct attacks, with objects and gun shots as indirect attacks. | ||
==How To Unlock== | ==How To Unlock== | ||
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==Attributes== | ==Attributes== | ||
The Duck Hunt team consists of multiple units: The dog, the duck, a | The Duck Hunt team consists of multiple units: The dog, the duck, a player with the Zapper who is unseen, and gunmen from ''Wild Gunman''. The dog uses spins and bite attacks for its moves. The duck is used for some tilts and the team's Up Special. The player with the Zapper only appears in five when a [[smash attack]] is used and during the team's Neutral and Side B attacks, in which the player shoots the can and clay disk, respectively. Gunmen from ''Wild Gunman'' appear in the team's Final Smash and the team's Down B. Despite the character being referred to as "Duck Hunt '''Duo'''" in the PAL versions, there are actually three components to the character (four if you count the gunmen). | ||
==Moveset== | ==Moveset== | ||
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|fsmashname= | |fsmashname= | ||
|fsmashdmg={{ChargedSmashDmgSSB4|17}} | |fsmashdmg={{ChargedSmashDmgSSB4|17}} | ||
|fsmashdesc=The dog barks, signalling the off screen | |fsmashdesc=The dog barks, signalling the off screen player to fire the Zapper in front of the duo. The more the attack is charged, the larger the range is. Can be angled. | ||
|usmashname= | |usmashname= | ||
|usmashdmg={{ChargedSmashDmgSSB4|14}} | |usmashdmg={{ChargedSmashDmgSSB4|14}} | ||
|usmashdesc=The dog looks upwards, signalling the | |usmashdesc=The dog looks upwards, signalling the player to fire the Zapper upwards, scaring the duck and dog into ducking. The range increases the longer the attack is charged. | ||
|dsmashname= | |dsmashname= | ||
|dsmashdmg={{ChargedSmashDmgSSB4|16}} | |dsmashdmg={{ChargedSmashDmgSSB4|16}} | ||
|dsmashdesc=The dog looks at the ground, signalling the | |dsmashdesc=The dog looks at the ground, signalling the Player with the Zapper to fire at both sides, scaring the dog into losing its footing. The range increases the longer the attack is charged. | ||
|nairname= | |nairname= | ||
|nairdmg=11% | |nairdmg=11% | ||
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|nsdefname=Trick Shot | |nsdefname=Trick Shot | ||
|nsdefdmg= 9%-12% (explosion) | |nsdefdmg= 9%-12% (explosion) | ||
|nsdefdesc=The dog summons an explosive barrel from ''Hogan's Alley'' and kicks it away. Subsequent Neutral specials alert the | |nsdefdesc=The dog summons an explosive barrel from ''Hogan's Alley'' and kicks it away. Subsequent Neutral specials alert the player with the Zapper to shoot the barrel forwards, before it detonates and blows up. The explosion can hurt the dog as well. | ||
|nsc1name=High-Explosive Shot | |nsc1name=High-Explosive Shot | ||
|nsc1dmg=?% | |nsc1dmg=?% |
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