Olimar (SSB4): Difference between revisions

→‎Changes from Brawl: Noticed this while I was playing, and it happens a lot
(→‎Changes from Brawl: Noticed this while I was playing, and it happens a lot)
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*{{buff|Forward smash's reach has been extended.}}
*{{buff|Forward smash's reach has been extended.}}
**{{nerf|However, its KO potential and damage outputs have been reduced slightly.}}
**{{nerf|However, its KO potential and damage outputs have been reduced slightly.}}
**{{change|Pikmin no longer fall of the stage when it is used on the edge of the stage}}
**{{change|Pikmin no longer fall off the stage when it is used on the edge of the stage}}
*{{buff|Olimar has a new up special recovery move, using [[Winged Pikmin]] instead of [[Pikmin Chain]]. These Pikmin can carry Olimar to great heights.}}
*{{buff|Olimar has a new up special recovery move, using [[Winged Pikmin]] instead of [[Pikmin Chain]]. These Pikmin can carry Olimar to great heights.}}
**{{nerf|However, Olimar must carry fewer Pikmin with him to gain more distance, whereas in ''Brawl'' he needed more Pikmin. This means Olimar will have to sacrifice Pikmin to recover better.}}
**{{nerf|However, Olimar must carry fewer Pikmin with him to gain more distance, whereas in ''Brawl'' he needed more Pikmin. This means Olimar will have to sacrifice Pikmin to recover better.}}
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*{{nerf|Olimar will now only be able to carry three Pikmin at a time after using [[Pikmin Pluck]] (unlike in ''Brawl'', where he could carry up to six)}}.
*{{nerf|Olimar will now only be able to carry three Pikmin at a time after using [[Pikmin Pluck]] (unlike in ''Brawl'', where he could carry up to six)}}.
*{{nerf|Red Pikmin deal slightly less damage than in Brawl.}}
*{{nerf|Red Pikmin deal slightly less damage than in Brawl.}}
*{{nerf|In the 3DS version, the Pikmin have flawed AI, and sometimes fly out of line if the player moves Olimar too quickly, leaving Olimar with no Pikmin in tow to perform attacks. This sometimes prevents combos from being performed effectively. It is unknown if this factor is present in the Wii U version.}}
*{{change|Pikmin appear to be slightly larger; Olimar's size appears mostly unchanged.}}
*{{change|Pikmin appear to be slightly larger; Olimar's size appears mostly unchanged.}}
*{{change|The Pikmin at the head of the line has a player-coloured pointer above their head, as do Pikmin at a distance from Olimar.}}
*{{change|The Pikmin at the head of the line has a player-coloured pointer above their head, as do Pikmin at a distance from Olimar.}}
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