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''Smash Bros.''{{'}}s play controls are greatly simplified in comparison to other fighting games. While traditional fighting games such as ''Street Fighter'' or ''Soul Calibur'' require the player to memorize button-input combinations (sometimes lengthy and complicated, and often specific to a character), ''Smash Bros'' uses the same one-attack-button, one-control-stick-direction combinations to access all moves for all characters. Characters are not limited to constantly facing their opponent, but may run around freely. ''Smash Bros.'' also implements blocking and dodging mechanics, which can be used both on the ground and in the air. Grabbing and throwing other characters are also possible, allowing for a large variety of ways to attack. | ''Smash Bros.''{{'}}s play controls are greatly simplified in comparison to other fighting games. While traditional fighting games such as ''Street Fighter'' or ''Soul Calibur'' require the player to memorize button-input combinations (sometimes lengthy and complicated, and often specific to a character), ''Smash Bros'' uses the same one-attack-button, one-control-stick-direction combinations to access all moves for all characters. Characters are not limited to constantly facing their opponent, but may run around freely. ''Smash Bros.'' also implements blocking and dodging mechanics, which can be used both on the ground and in the air. Grabbing and throwing other characters are also possible, allowing for a large variety of ways to attack. | ||
One additional major element in the ''Super Smash Bros.'' series is the inclusion of battle items, of which players can control the frequency of appearance. There are conventional "battering items" with which a player may hit an opponent, such as a baseball bat or a sword, as well as throwing items, including [[Bob-omb]]s and [[Koopa Troopa|shells]], and shooting items, either single shot guns or rapid fire blasters. Recovery items allow the user to lose varying amounts of their damage percent. From the {{uv|Pokémon}} franchise come [[Poké Ball]]s that release a random Pokémon onto the battlefield to assist the user; ''Brawl'' introduces a new "Assist Trophy" item which serves a similar purpose, albeit being capable of summoning a wider range of characters from a variety of franchises. | One additional major element in the ''Super Smash Bros.'' series is the inclusion of battle items, of which players can control the frequency of appearance. There are conventional "battering items" with which a player may hit an opponent, such as a baseball bat or a sword, as well as throwing items, including [[Bob-omb]]s and [[Koopa Troopa|shells]], and shooting items, either single shot guns or rapid fire blasters. Recovery items allow the user to lose varying amounts of their damage percent. From the {{uv|Pokémon}} franchise come [[Poké Ball]]s that release a random Pokémon onto the battlefield to assist the user; ''Brawl'' introduces a new "Assist Trophy" item which serves a similar purpose, albeit being capable of summoning a wider range of characters from a variety of franchises. ''Brawl'' also introduces items called [[Smash Ball]]s, which allow fighters to perform powerful character-specific attacks, known as [[Final Smash]]es. | ||
''Brawl'' also introduces items called [[Smash Ball]]s, which allow fighters to perform powerful character-specific attacks, known as [[Final Smash]]es. | |||
==Characters== | ==Characters== |