Jyk: Difference between revisions

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|level    = '''Zap Jyk:'''<br>[[Skyworld (SSE)|Skyworld]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[The Path to the Ruins]]<br>[[The Wilds (Part I)|The Wilds I]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[Subspace Bomb Factory (Part II)|Subspace Bomb Factory II]]<br>[[Subspace (Part I)|Subspace I]]<br>[[The Great Maze]]<br>'''Flame Jyk:'''<br>[[The Plain]]<br>[[The Battlefield Fortress]]<br>[[The Ruins]]<br>[[Battleship Halberd Interior]]<br>[[The Great Maze]]<br>'''Hydro Jyk:'''<br>[[The Jungle]]<br>[[The Lake]]<br>[[The Ruined Zoo]]<br>[[The Lake Shore]]<br>[[The Swamp]]<br>[[The Glacial Peak]]<br>[[The Great Maze]]
|level    = '''Zap Jyk:'''<br>[[Skyworld (SSE)|Skyworld]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[The Path to the Ruins]]<br>[[The Wilds (Part I)|The Wilds I]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[Subspace Bomb Factory (Part II)|Subspace Bomb Factory II]]<br>[[Subspace (Part I)|Subspace I]]<br>[[The Great Maze]]<br>'''Flame Jyk:'''<br>[[The Plain]]<br>[[The Battlefield Fortress]]<br>[[The Ruins]]<br>[[Battleship Halberd Interior]]<br>[[The Great Maze]]<br>'''Hydro Jyk:'''<br>[[The Jungle]]<br>[[The Lake]]<br>[[The Ruined Zoo]]<br>[[The Lake Shore]]<br>[[The Swamp]]<br>[[The Glacial Peak]]<br>[[The Great Maze]]
}}
}}
A '''Jyk''' ({{ja|ジャキール}}, '''Jakīru''') is an enemy/trap in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[The Subspace Emissary]] mode. It is a non-sentient spike ball that either stays in one place or moves in a predetermined path. There are three varieties of Jyk, depending on the environment: [[Flame]] Jyks appear in caverns and ruins, [[Electric|Zap]] Jyks appear in the sky and in mechanized areas, and [[Water|Hydro]] Jyks appear near lakes, rivers, and frozen tundra. Besides the [[:Category:Effects|effect]] of the damage they deal, there is no difference between the types.
A '''Jyk''' ({{ja|ジャキール}}, '''Jakīru''') is an enemy/trap in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] mode. It is a non-sentient spike ball that either stays in one place or moves in a predetermined path. There are three varieties of Jyk, depending on the environment: [[Flame]] Jyks appear in caverns and ruins, [[Electric|Zap]] Jyks appear in the sky and in mechanized areas, and [[Water|Hydro]] Jyks appear near lakes, rivers, and frozen tundra. Besides the [[:Category:Effects|effect]] of the damage they deal, there is no difference between the types.


Jyks are immune to all attacks and therefore cannot be destroyed, making them more like an obstacle than an enemy. It also cannot be captured by a [[trophy stand]]; one must clear [[Boss Battles]] with 20 characters to get the Jyk trophy.
Jyks are immune to all attacks and therefore cannot be destroyed, making them more like an obstacle than an enemy. It also cannot be captured by a [[trophy stand]]; one must clear [[Boss Battles]] with 20 characters to get the Jyk trophy.


Jyks are noticeably similar to the [[Gordo]]s from the [[Kirby (universe)|''Kirby'' series]].
Jyks are noticeably similar to the [[Gordo]]s from the {{uv|Kirby}} series.


==Damage taken==
==Damage taken==
5,141

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