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'''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'') appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''. | '''Master Hand''' ({{ja|マスターハンド}}, ''Masutā Hando'') appears as the final [[boss]] of the [[1P Game]] in ''[[Super Smash Bros.]]''. | ||
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==As a boss== | ==As a boss== | ||
{{Head|Master Hand|g=SSB|l=}} | [[File:Masterhandssb.jpg|thumb|left|150px|Master Hand's appearance in ''Super Smash Bros.'']] | ||
Master Hand is the final boss of the 1P Game. Master Hand uses | {{Head|Master Hand|g=SSB|l=}}Master Hand is the final boss of the 1P Game. Master Hand uses his size and shape to his advantage; he slaps, punches, and flicks the player's character, and receives no knockback from the player's attacks. All of these elements are carried on into his incarnations in later games. | ||
Master Hand cannot be defeated by being launched out of the [[blast zone]]s. Instead, he has 300 [[hit points]] that must be depleted. Once all of his hit points have been depleted, he explodes | Master Hand cannot be defeated by being launched out of the [[blast zone]]s. Instead, he has 300 [[hit points]] that must be depleted. Once all of his hit points have been depleted, he explodes while floating away into the background, along with the screen fading to white. | ||
After the final results screen, a cutscene plays, showing the player's character | After the final results screen, a cutscene plays, showing the player's character back into its plush doll form. The camera zooms out, the screen suddently transitions to black, and the sound of a closing door plays. | ||
===Moveset=== | ===Moveset=== | ||
[[File:Master Hand Hurtbox Smash 64.png|thumb|Master Hand's hurtbox in ''Smash 64''.]] | |||
{|class="wikitable" | {|class="wikitable" | ||
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