L-canceling: Difference between revisions

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'''L-canceling''', short for '''lag canceling''', is a technique in both ''[[SSB]]'' and ''[[SSBM]]'' for reducing the length of [[recovery]] animations after landing on the ground while performing an aerial attack. By pressing [[Z]], [[L]], or [[R]] slightly before landing on the ground, a player can reduce their recovery time, a significant decrease that greatly increases a character's maximum rate of attack. L-canceling is no longer available in ''[[Brawl]]'', though auto-cancel is in.
'''L-canceling''', short for '''lag canceling''', is a technique in both ''[[SSB]]'' and ''[[SSBM]]'' for reducing the length of [[recovery]] animations after landing on the ground while performing an aerial attack. By pressing [[Z]], [[L]], or [[R]] slightly before landing on the ground, players can reduce their recovery time, a significant decrease that greatly increases a character's maximum rate of attack. L-canceling is no longer available in ''[[Brawl]]'', though auto-cancel is in.
[[Image:Lc1.gif|thumb|Differences with L-canceling: the green Link on the left uses the technique, while the red Link on the right does not.]]
[[Image:Lc1.gif|thumb|Differences with L-canceling: the green Link on the left uses the technique, while the red Link on the right does not.]]
==Technical details==
==Technical details==
To l-cancel, press L, R, or Z (only Z and R work in ''SSB'') within 20 [[frame]]s of landing on the ground while the character is still performing an aerial attack. If performed correctly, the character's recovery animation will be played at twice its normal speed in ''SSBM'', effectively cutting recovery time in half. If the number of frames of the lag divided by two ends with a decimal (i.e. 15/2 = 7.5), it will be rounded downwards. In ''SSB'', however, the recovery animation is erased completely, allowing one to move immediately after any aerial attack. L-canceling can only be used with aerial attacks involving the [[A button]]; it is impossible to L-cancel a [[special move]]. It is also impossible to l-cancel [[Mr. Game & Watch|Mr. Game & Watch's]] [[neutral aerial]] and [[up aerial]] attack.
To l-cancel, the player should press L, R, or Z (only Z and R work in ''SSB'') within 20 [[frame]]s of landing on the ground while the character is still performing an aerial attack. If performed correctly, the character's recovery animation will be played at twice its normal speed in ''SSBM'', effectively cutting recovery time in half. If the number of frames of the lag divided by two ends with a decimal (i.e. 15/2 = 7.5), it will be rounded downwards. In ''SSB'', however, the recovery animation is erased, allowing one to move immediately after any aerial attack. L-canceling can only be used with aerial attacks involving the [[A button]]; it is impossible to L-cancel a [[special move]]. It is also impossible to l-cancel [[Mr. Game & Watch|Mr. Game & Watch's]] [[neutral aerial]] and [[up aerial]] attack.


===Auto-cancel===
===Auto-cancel===
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