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Super Smash Bros. 4

Pikachu (SSB4): Difference between revisions

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(→‎Changes from Brawl: playing the demo atm. dash attack is definitely stronger, and forward air can combo into practically any grounded move on landing)
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==Changes from ''Brawl''==
==Changes from ''Brawl''==
*{{buff|[[Skull Bash]] travels farther when charged.}}
*{{buff|[[Skull Bash]] travels farther when charged.}}
*{{buff|[[Forward aerial]] has strengthened.}}
*{{buff|[[Forward aerial]] has strengthened and has reduced [[landing lag]].}}
*{{buff|[[Neutral aerial]] deals much more damage when sweetspotted; it deals 16% as opposed to the 12% it dealt in ''Brawl''.}}
*{{buff|[[Neutral aerial]] deals much more damage when sweetspotted; it deals 16% as opposed to the 12% it dealt in ''Brawl''.}}
*{{buff|[[Forward throw]] deals 1% more damage.}}
*{{buff|Up tilt and up aerial both have drastically less ending lag. The former also has much lower knockback scaling, making it more useful at lower percentages.}}
*{{buff|Up tilt and up aerial both have drastically less ending lag. The former also has much lower knockback scaling, making it more useful at lower percentages.}}
*{{buff|Down smash is much harder to SDI.}}
*{{buff|Down smash is much harder to [[SDI]] out of.}}
**{{nerf|Down smash has higher [[ending lag]].}}
**{{nerf|Down smash has higher [[ending lag]].}}
*{{buff|Sweetspotted dash attack is slightly stronger.}}
*{{buff|Sweetspotted dash attack is much stronger.}}
*{{buff|{{b|Thunder|Pokémon}} can now [[meteor smash]] opponents who touch the upper part of the bolt near the cloud, quickly sending the opponent back down to Pikachu and allowing a [[tech-chase]] or followups such as an up smash.}}
*{{buff|{{b|Thunder|Pokémon}} can now [[meteor smash]] opponents who touch the upper part of the bolt near the cloud, quickly sending the opponent back down to Pikachu and allowing a [[tech-chase]] or followups such as an up smash.}}
**{{nerf|However, this renders Pikachu unable to get early vertical KOs, hindering [[Thunderspiking]] in general.}}
**{{nerf|However, this renders Pikachu unable to score early vertical KOs, hindering [[Thunderspiking]] in general.}}
*{{nerf|[[Volt Tackle]] deals less damage and knockback.}}
*{{nerf|[[Volt Tackle]] deals less damage and knockback.}}
**{{buff|It lasts slightly longer.}}
**{{buff|It lasts slightly longer.}}

Revision as of 11:17, September 19, 2014

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Pikachu's appearance in Super Smash Bros. 4. For the character in other contexts, see Pikachu.
Pikachu
in Super Smash Bros. 4
Pikachu
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in SSB
in Melee
in Brawl
Availability Starter
Final Smash Volt Tackle
Pikachu (SSB4)

Pikachu (ピカチュウ, Pikachū) is a playable character in Super Smash Bros. 4. It retains its special moves of Thunder Jolt, Quick Attack, Thunder, and Skull Bash. Pikachu's appearance has been updated to match the most recent Pokémon games (such as the Generation V and VI main series games and PokéPark Wii: Pikachu's Adventure) and the Pokémon anime episodes; its model has been altered, and continues the trend of being gradually less chubby with each additional appearance. Pikachu is additionally significantly more brightly colored.

Changes from Brawl

  • Buff Skull Bash travels farther when charged.
  • Buff Forward aerial has strengthened and has reduced landing lag.
  • Buff Neutral aerial deals much more damage when sweetspotted; it deals 16% as opposed to the 12% it dealt in Brawl.
  • Buff Up tilt and up aerial both have drastically less ending lag. The former also has much lower knockback scaling, making it more useful at lower percentages.
  • Buff Down smash is much harder to SDI out of.
  • Buff Sweetspotted dash attack is much stronger.
  • Buff Thunder can now meteor smash opponents who touch the upper part of the bolt near the cloud, quickly sending the opponent back down to Pikachu and allowing a tech-chase or followups such as an up smash.
    • Nerf However, this renders Pikachu unable to score early vertical KOs, hindering Thunderspiking in general.
  • Nerf Volt Tackle deals less damage and knockback.
    • Buff It lasts slightly longer.
    • Change It appears to be slower, though it is more controlled.
  • Nerf Forward smash, forward tilt, up aerial, and back aerial deal less damage.
  • Nerf Down throw appears to have higher knockback growth, limiting Pikachu's followup options.
  • Nerf Pikachu's Quick Attack can not be cancelled into the ground anymore, removing the possibility of the QAC technique.

The following moves are visually unchanged:

  • Neutral attack
  • Up tilt
  • Forward tilt
  • Dash attack
  • Up smash
  • Forward aerial
  • Down aerial
  • Thunder Jolt
  • Down taunt
  • Side taunt
  • Up taunt
  • Pikachu retains the ability to crawl.

Special Moves

In Super Smash Bros. 4, special moves can be swapped out for different variants, but a few of Pikachu's have been known. It retains its original special moves as well as its final smash. These are Pikachu's special moves:

Special Move Basic Custom 1 Custom 2
Neutral Special Thunder Jolt - -
Side Special Skull Bash - -
Up Special Quick Attack - -
Down Special Thunder Self-Generation Great Thunder
Final Smash Volt Tackle - -

Palette swaps

Pikachu Palette (SSB4).png

Gallery