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*{{change|Back aerial is now a reverse hammer swing.}} | *{{change|Back aerial is now a reverse hammer swing.}} | ||
*{{change|Down throw is now a throw similar in animation to Mario's down throw.}} | *{{change|Down throw is now a throw similar in animation to Mario's down throw.}} | ||
*{{change|It deals less damage and sends opponents upwards, depriving Dedede of his outstanding chaingrabbing ability he had in ''Brawl''. | *{{change|It deals less damage and sends opponents upwards, depriving Dedede of his outstanding chaingrabbing ability he had in ''Brawl''.}} | ||
*{{change|[[Jet Hammer]] produces much more intense lighting that visually lights up the surrounding areas, and Dedede now visibly sweats with a grimacing facial expression when using the move. Jet Hammer also produces a [[wind]] effect, though it's unknown if it is purely aesthetic. No functional differences with the move are known at this time.}} | *{{change|[[Jet Hammer]] produces much more intense lighting that visually lights up the surrounding areas, and Dedede now visibly sweats with a grimacing facial expression when using the move. Jet Hammer also produces a [[wind]] effect, though it's unknown if it is purely aesthetic. No functional differences with the move are known at this time.}} | ||
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