Barrel: Difference between revisions

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| title        = Barrel
| title        = Barrel
| image        = [[File:Barrel-SSB4.jpg|300px]]
| image        = [[File:Barrel-SSB4.jpg|300px]]
| caption      = [[Bowser]] about to toss a barrel.
| caption      = {{SSB4|Bowser}} about to toss a barrel.
| series      = [[Super Smash Bros. series|Super Smash Bros.]]
| series      = {{b|Super Smash Bros.|series}}
| item class  = Carrying
| item class  = Carrying
| game1 = SSB | game2 = SSBM | game3 = SSBB | game4 = SSB4
| game1 = SSB | game2 = SSBM | game3 = SSBB | game4 = SSB4
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|interwikipage = Barrel
|interwikipage = Barrel
}}
}}
{{cleanup|strange use of commas}}
{{cleanup|strange use of commas}}


A '''barrel''' is a container item which can hold various items that has appeared in all three games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. This makes it similar to a [[crate]]. When one picks up a barrel, because they are so heavy, one will not be able to jump, attack, and one will move very slowly while holding it (with the exception of [[Donkey Kong]]). After one has picked up a barrel, one can throw it up, forward, or down. If a standing barrel is hit with a weak attack or lands on a sloped surface, it will roll across the stage.  
A '''barrel''' is a container item that has appeared in all three games of the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. This makes it similar to a [[crate]]. When one picks up a barrel, one will not be able to jump, attack, and one will move very slowly while holding it (with the exception of [[Donkey Kong]]), due to its massive weight. After one has picked up a barrel, one can throw it up, forward, or down. If a standing barrel is hit with a weak attack or lands on a sloped surface, it will roll across the stage.  


==Gameplay==
==Gameplay==
===''Super Smash Bros.''===
===''Super Smash Bros.''===
In the original ''[[Super Smash Bros.]]'', the player cannot move while holding a barrel, with the exception of [[Donkey Kong (SSB)|Donkey Kong]]. Interestingly, Donkey Kong can not throw Barrels below him. There is a 12.5 chance barrels, crates, and capsules will have explosives, so it is a good idea to throw them so they won't come back and possibly explode on the player.
In the original ''[[Super Smash Bros.]]'', the player cannot move at all while holding a barrel, with the exception of {{SSB|Donkey Kong}}. Interestingly, Donkey Kong can not throw Barrels below him due to the way he carries the item. There is a 12.5% chance that barrels will explode upon being thrown, and in the case that it does, it may damage the player who threw it as well.


===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
In ''[[Super Smash Bros. Melee]]'', barrels can also very rarely release an [[Adventure Mode]] enemy, such as a [[ReDead]], an [[Octorok]], or a [[Goomba]]<ref>http://www.youtube.com/watch?v=s2qut3x6U_Y</ref>. When they are thrown at opponents, they can deal 18 to 22% damage and good knockback. When they explode once they have hit an opponent, they can deal around 45% damage and strong knockback. They contain only one item.
In ''[[Super Smash Bros. Melee]]'', barrels can also very rarely release an [[Adventure Mode]] enemy, such as a [[ReDead]], an [[Octorok]], or a [[Goomba]]<ref>http://www.youtube.com/watch?v=s2qut3x6U_Y</ref>. When they are thrown at opponents, they can deal 18 to 22% damage and good knockback. When they explode after hitting an opponent, they deal massive damage and strong [[knockback]]. They contain only one item each.


===''Super Smash Bros. Brawl''===
===''Super Smash Bros. Brawl''===
In ''[[Super Smash Bros. Brawl]]'',  barrels, along with [[Crates]], have a different appearance depending on what stage the player is playing on. On a more futuristic stage, e.g. [[Lylat Cruise]], they take on a metallic appearance, and on more fantastical stages, e.g. [[Yoshi's Island (SSBB)|Yoshi's Island]], they look like wrapped-up presents.<ref>{{Cite web |url=http://www.smashbros.com/wii/en_us/items/item03.html |title=Crates and Barrels |date=2007-06-14 |accessdate=2007-11-09 |work=[[Smash Bros. DOJO!!]] |publisher=smashbros.com}}</ref> Barrels also fly much farther and faster when struck. Additionally, if a rolling barrel comes to a rest, it stops being harmful to players and can be picked up a re-thrown, or attacked to send it flying/break it.
In ''[[Super Smash Bros. Brawl]]'',  barrels, along with [[Crates]], have a different appearance depending on what stage the player is playing on. On a more futuristic stage, e.g. [[Lylat Cruise]], they take on a metallic appearance, and on more fantastical stages, e.g. {{SSBB|Yoshi's Island}}, they look like wrapped-up presents.<ref>{{Cite web |url=http://www.smashbros.com/wii/en_us/items/item03.html |title=Crates and Barrels |date=2007-06-14 |accessdate=2007-11-09 |work=[[Smash Bros. DOJO!!]] |publisher=smashbros.com}}</ref> Barrels also fly much farther and faster when struck. Additionally, if a rolling barrel comes to a rest, it stops being harmful to players and can be picked up a re-thrown, or attacked to be either sent flying or broken.


{{SSBB|Donkey Kong}} gains knockback-based [[super armor]] while carrying a Barrel, similar to his [[forward throw]].
{{SSBB|Donkey Kong}} gains knockback-based [[super armor]] while carrying a Barrel, similar to his [[forward throw]].
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|-
|-
| valign="top" width="33%"|
| valign="top" width="33%"|
*[[Battlefield (SSBB)|Battlefield]]
*{{SSBB|Battlefield}}
*[[Bridge of Eldin]]
*[[Bridge of Eldin]]
*[[Brinstar|Brinstar [Melee Stage]]]
*[[Brinstar|Brinstar [Melee Stage]]]
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*[[Jungle Japes|Jungle Japes [Melee Stage]]]
*[[Jungle Japes|Jungle Japes [Melee Stage]]]
*[[Luigi's Mansion]]
*[[Luigi's Mansion]]
*[[Mario Bros. (stage)|Mario Bros.]]
*[[Mario Bros.|stage}}
*[[Mushroomy Kingdom]]
*[[Mushroomy Kingdom]]
*[[Onett|Onett [Melee Stage]]]
*[[Onett|Onett [Melee Stage]]]
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*[[Big Blue|Big Blue [Melee Stage]]]
*[[Big Blue|Big Blue [Melee Stage]]]
*[[Corneria|Corneria [Melee Stage]]]
*[[Corneria|Corneria [Melee Stage]]]
*[[Final Destination (SSBB)|Final Destination]]
*{{SSBB|Final Destination}}
*[[Frigate Orpheon]]
*[[Frigate Orpheon]]
*[[Halberd]]
*[[Halberd]]
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*[[Smashville]]
*[[Smashville]]
*[[WarioWare, Inc.]]
*[[WarioWare, Inc.]]
*[[Yoshi's Island (SSBB)|Yoshi's Island]]
*{{SSBB|Yoshi's Island}}
|}
|}


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==Origin==
==Origin==
In ''Donkey Kong'', Donkey Kong would roll barrels at Mario. If Mario got hit by the barrels, he loses a life. Barrels also appeared in ''[[Donkey Kong Country]]''. There is an enemy in ''Donkey Kong Country'' called [[dkwiki:Manky Kong|Manky Kong]] that throws barrels at the player. If the player or his team mate gets hit by a barrel, the person who got hit runs away leaving the other player. There are also barrels that can be picked up and thrown at enemies. In ''Melee'' and ''Brawl'', the barrels contain items and they can be thrown at other players to cause damage or even a KO. [http://www.youtube.com/watch?v=kCIireS3AYw]
{{incomplete}}
Barrels have made several appearances throughout the {{uv|Donkey Kong}} series.
 
In ''Donkey Kong'', Donkey Kong would roll barrels at Mario. If Mario got hit by the barrels, he loses a life. Barrels also appeared in ''[[Donkey Kong Country]]''. There is an enemy in ''Donkey Kong Country'' called {{s|dkwiki|Manky Kong}} that throws barrels at the player. If the player or his team mate gets hit by a barrel, the person who got hit runs away leaving the other player. There are also barrels that can be picked up and thrown at enemies. In ''Melee'' and ''Brawl'', the barrels contain items and they can be thrown at other players to cause damage or even a KO. [http://www.youtube.com/watch?v=kCIireS3AYw]


==Description from the ''Super Smash Bros.'' Instruction Booklet==
==Description from the ''Super Smash Bros.'' Instruction Booklet==
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