Super Smash Bros. 4

Nintendo Network: Difference between revisions

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(Some games had paid DLC. I know The Beatles Rock Band had it.)
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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{future release}}
[[File:Nintendo Network logo.png|thumb|The Nintendo Network logo.]]
'''Nintendo Network''' is a service from [[Nintendo]] that allows for the Nintendo [[Wii U]] and [[Nintendo 3DS]] consoles and some of their respective software to connect to the Internet. Launched as the successor to the [[Nintendo Wi-Fi Connection]], it became public on January 26, 2012.  
'''Nintendo Network''' is a service from [[Nintendo]] that allows for the Nintendo [[Wii U]] and [[Nintendo 3DS]] consoles and some of their respective software to connect to the Internet. Launched as the successor to the [[Nintendo Wi-Fi Connection]], it became public on January 26, 2012.  


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==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
''Super Smash Bros. 4'' uses the service for its online multiplayer. As the game will display the username and Mii for uses in the matchmaking procedure, this also means that a Nintendo Network account is required in order to play the game online.
''Super Smash Bros. 4'' uses the service for its online multiplayer. As the game will display the username and [[Mii]] for uses in the matchmaking procedure, this also means that a Nintendo Network account is required in order to play the game online.


[[Category:Wi-Fi]]
[[Category:Wi-Fi]]
[[Category:Multiplayer modes]]
[[Category:Multiplayer modes]]
[[Category:Nintendo]]
[[Category:Nintendo]]

Revision as of 11:39, July 5, 2014

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The Nintendo Network logo.

Nintendo Network is a service from Nintendo that allows for the Nintendo Wii U and Nintendo 3DS consoles and some of their respective software to connect to the Internet. Launched as the successor to the Nintendo Wi-Fi Connection, it became public on January 26, 2012.

Compared to how Nintendo Wi-Fi Connection attempted to keep users anonymous and private, Nintendo Network uses an account-based system; in addition, Nintendo Network boasts multiple features previously not seen in Nintendo Wi-Fi Connection, such as the ability to patch released software.

In addition to these networking capabilities, Nintendo Network also covers the operations of Miiverse; in addition to allowing for the formation of communities, Masahiro Sakurai and other developers have notably used the service to showcase images of games currently in development.

In Super Smash Bros. 4

Super Smash Bros. 4 uses the service for its online multiplayer. As the game will display the username and Mii for uses in the matchmaking procedure, this also means that a Nintendo Network account is required in order to play the game online.