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Bug Man Stan (talk | contribs) |
Nintendo101 (talk | contribs) m (→Confirmed information: he retains Pikmin Pluck) |
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*One of Olimar's standard moves is now a punch. | *One of Olimar's standard moves is now a punch. | ||
*Olimar has a new up special recovery move, using [[Winged Pikmin]] instead of [[Pikmin Chain]]. These Pikmin can carry Olimar a great distance if he has no other Pikmin with him, but if Olimar has more Pikmin on him when initiating the move, the Winged Pikmin will carry him slower and much less distance; an inverse of his previous recovery Pikmin Chain, which required him to have more Pikmin to be more useful. This also means Olimar will now often have to sacrifice Pikmin during recovery. | *Olimar has a new up special recovery move, using [[Winged Pikmin]] instead of [[Pikmin Chain]]. These Pikmin can carry Olimar a great distance if he has no other Pikmin with him, but if Olimar has more Pikmin on him when initiating the move, the Winged Pikmin will carry him slower and much less distance; an inverse of his previous recovery Pikmin Chain, which required him to have more Pikmin to be more useful. This also means Olimar will now often have to sacrifice Pikmin during recovery. | ||
*Olimar will now only be able to carry three Pikmin at a time (unlike in ''Brawl'', where he could carry up to six), and will pluck Pikmin in a set cycle (Red, Yellow, Blue, White, Purple, Red, Yellow, Blue, White, Purple, etc.), instead of plucking Pikmin at random. | *Olimar will now only be able to carry three Pikmin at a time after using [[Pikmin Pluck]] (unlike in ''Brawl'', where he could carry up to six), and will pluck Pikmin in a set cycle (Red, Yellow, Blue, White, Purple, Red, Yellow, Blue, White, Purple, etc.), instead of plucking Pikmin at random. | ||
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