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This wiki has always bring me conflicts when it comes to identification of certain elements, like the fact this is the only place in the whole internet that still calls the fourth game ''Super Smash Bros. 4'' rather than ''Super Smash Bros. for Nintendo 3DS/Wii U'' by title, not individually. Now, don't you find absurd that statement you made after editing the boxing ring article? | This wiki has always bring me conflicts when it comes to identification of certain elements, like the fact this is the only place in the whole internet that still calls the fourth game ''Super Smash Bros. 4'' rather than ''Super Smash Bros. for Nintendo 3DS/Wii U'' by title, not individually. Now, don't you find absurd that statement you made after editing the boxing ring article? | ||
I think we should hold off on calling this a Smash universe stage unless the stage gets an official recognisation as one, because aesthetics changes don't really seem like much when a boxing ring is clearly Punch Out. | "''I think we should hold off on calling this a Smash universe stage unless the stage gets an official recognisation as one, because aesthetics changes don't really seem like much when a boxing ring is clearly Punch Out.''" | ||
To begin with, the boxing ring started with the Smash motif, but I know that for the mere sake a stage like that was never in the past installments of the series, nobody dared to call it a Smash Bros. property. I felt kinda disappointed when it got reskined as a Punch-Out!! stage, mainly because I didn't want Little Mac in (I don't blame his series but for the awful speculators that simply made me not wanting him) but also because it brought to a worse level the identification matter, which initially "killed" this stage origin as a Smash Bros. stage. Now Sakurai confirms both variants are present, yet you doubt it it is a Smash Bros. stage too, when it can clearly apply to both. Why a Smash motif doesn't make it a Smash Bros. stage too but a Punch-Out!! motif makes it a property of that universe? just because it is a ring? that still makes no sense, and it is not like the can on Distant Planet, or the Melee stages Yoshi's Island (a Mario-modelled stage given to the Yoshi universe) and Battlefield (which sports a different game symbol but is part of the Smash universe). | To begin with, the boxing ring started with the Smash motif, but I know that for the mere sake a stage like that was never in the past installments of the series, nobody dared to call it a Smash Bros. property. I felt kinda disappointed when it got reskined as a Punch-Out!! stage, mainly because I didn't want Little Mac in (I don't blame his series but for the awful speculators that simply made me not wanting him) but also because it brought to a worse level the identification matter, which initially "killed" this stage origin as a Smash Bros. stage. Now Sakurai confirms both variants are present, yet you doubt it it is a Smash Bros. stage too, when it can clearly apply to both. Why a Smash motif doesn't make it a Smash Bros. stage too but a Punch-Out!! motif makes it a property of that universe? just because it is a ring? that still makes no sense, and it is not like the can on Distant Planet, or the Melee stages Yoshi's Island (a Mario-modelled stage given to the Yoshi universe) and Battlefield (which sports a different game symbol but is part of the Smash universe). | ||
'''--[[User:Byllant|Byllant]] ([[User talk:Byllant|talk]]) 13:41, 25 February 2014 (EST)''' | '''--[[User:Byllant|Byllant]] ([[User talk:Byllant|talk]]) 13:41, 25 February 2014 (EST)''' |
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