Balanced Brawl: Difference between revisions

m
Line 119: Line 119:
==={{SSBB|Jigglypuff}}===
==={{SSBB|Jigglypuff}}===
*First jab has fixed knockback.
*First jab has fixed knockback.
*[[Pound]], neutral aerial, and up aerial do sligtly more damage and have knockback compensation.
*Neutral aerial does sligtly more damage and has knockback compensation.
*Down throw and back aerial do slightly more damage and have adjusted knockback.
*Down throw and back aerial do slightly more damage and have adjusted knockback.
*Down aerial does more shield damage.
*Down aerial does more shield damage.
*Forward and down smash are more powerful.
*Forward and down smash are more powerful.
*Dash attack hits at a lower angle.
*Dash attack hits at a lower angle.
*Up throw does slightly more damage.
*Up throw, up aerial, and [[Pound]] do slightly more damage.
*Down throw has special graphic effects while throwing Peach.
*Down throw has special graphic effects while throwing Peach.
*[[Rollout]]'s helpless spinning state can be canceled after a while.
*[[Rollout]]'s helpless spinning state can be canceled after a while.
*Rollout’s turn around animation can be canceled with a [[pivot grab]].
*Rollout’s turn around animation can be canceled with a [[pivot grab]].
*[[Sing]] hits more during its animation.
*[[Sing]] hits more during its animation.
*[[Rest]] does more damage, hits at a slightly higher angle, and has knockback compensation.
*[[Rest]] does more damage, hits at a slightly higher angle, but has knockback compensation.
*Rest heals Jigglepuff 10% later in the animation.
*Rest heals Jigglepuff 10% later in the animation.
*If attack button is healed, Jigglypuff does "Fake Rest."  
*If attack button is healed, Jigglypuff does "Fake Rest."  
832

edits